1 /**************************************************************************** 2 Copyright (c) 2011-2012 cocos2d-x.org 3 Copyright (c) 2013-2014 Chukong Technologies Inc. 4 5 http://www.cocos2d-x.org 6 7 Permission is hereby granted, free of charge, to any person obtaining a copy 8 of this software and associated documentation files (the "Software"), to deal 9 in the Software without restriction, including without limitation the rights 10 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 11 copies of the Software, and to permit persons to whom the Software is 12 furnished to do so, subject to the following conditions: 13 14 The above copyright notice and this permission notice shall be included in 15 all copies or substantial portions of the Software. 16 17 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 20 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 23 THE SOFTWARE. 24 ****************************************************************************/ 25 26 var _p = cc.inputManager; 27 28 /** 29 * whether enable accelerometer event 30 * @function 31 * @param {Boolean} isEnable 32 */ 33 _p.setAccelerometerEnabled = function(isEnable){ 34 var _t = this; 35 if(_t._accelEnabled === isEnable) 36 return; 37 38 _t._accelEnabled = isEnable; 39 var scheduler = cc.director.getScheduler(); 40 if(_t._accelEnabled){ 41 _t._accelCurTime = 0; 42 scheduler.scheduleUpdate(_t); 43 } else { 44 _t._accelCurTime = 0; 45 scheduler.scheduleUpdate(_t); 46 } 47 }; 48 49 /** 50 * set accelerometer interval value 51 * @function 52 * @param {Number} interval 53 */ 54 _p.setAccelerometerInterval = function(interval){ 55 if (this._accelInterval !== interval) { 56 this._accelInterval = interval; 57 } 58 }; 59 60 _p._registerKeyboardEvent = function(){ 61 cc._canvas.addEventListener("keydown", function (e) { 62 cc.eventManager.dispatchEvent(new cc.EventKeyboard(e.keyCode, true)); 63 e.stopPropagation(); 64 e.preventDefault(); 65 }, false); 66 cc._canvas.addEventListener("keyup", function (e) { 67 cc.eventManager.dispatchEvent(new cc.EventKeyboard(e.keyCode, false)); 68 e.stopPropagation(); 69 e.preventDefault(); 70 }, false); 71 }; 72 73 _p._registerAccelerometerEvent = function(){ 74 var w = window, _t = this; 75 _t._acceleration = new cc.Acceleration(); 76 _t._accelDeviceEvent = w.DeviceMotionEvent || w.DeviceOrientationEvent; 77 78 //TODO fix DeviceMotionEvent bug on QQ Browser version 4.1 and below. 79 if (cc.sys.browserType === cc.sys.BROWSER_TYPE_MOBILE_QQ) 80 _t._accelDeviceEvent = window.DeviceOrientationEvent; 81 82 var _deviceEventType = (_t._accelDeviceEvent === w.DeviceMotionEvent) ? "devicemotion" : "deviceorientation"; 83 var ua = navigator.userAgent; 84 if (/Android/.test(ua) || (/Adr/.test(ua) && cc.sys.browserType === cc.BROWSER_TYPE_UC)) { 85 _t._minus = -1; 86 } 87 88 w.addEventListener(_deviceEventType, _t.didAccelerate.bind(_t), false); 89 }; 90 91 _p.didAccelerate = function (eventData) { 92 var _t = this, w = window; 93 if (!_t._accelEnabled) 94 return; 95 96 var mAcceleration = _t._acceleration; 97 98 var x, y, z; 99 100 if (_t._accelDeviceEvent === window.DeviceMotionEvent) { 101 var eventAcceleration = eventData["accelerationIncludingGravity"]; 102 x = _t._accelMinus * eventAcceleration.x * 0.1; 103 y = _t._accelMinus * eventAcceleration.y * 0.1; 104 z = eventAcceleration.z * 0.1; 105 } else { 106 x = (eventData["gamma"] / 90) * 0.981; 107 y = -(eventData["beta"] / 90) * 0.981; 108 z = (eventData["alpha"] / 90) * 0.981; 109 } 110 111 mAcceleration.x = x; 112 mAcceleration.y = y; 113 mAcceleration.z = z; 114 115 mAcceleration.timestamp = eventData.timeStamp || Date.now(); 116 117 var tmpX = mAcceleration.x; 118 if(w.orientation === cc.UIInterfaceOrientationLandscapeRight){ 119 mAcceleration.x = -mAcceleration.y; 120 mAcceleration.y = tmpX; 121 }else if(w.orientation === cc.UIInterfaceOrientationLandscapeLeft){ 122 mAcceleration.x = mAcceleration.y; 123 mAcceleration.y = -tmpX; 124 }else if(w.orientation === cc.UIInterfaceOrientationPortraitUpsideDown){ 125 mAcceleration.x = -mAcceleration.x; 126 mAcceleration.y = -mAcceleration.y; 127 } 128 }; 129 130 delete _p;