Built-In Namespace _global_
Method Summary
Field Detail
_on
A Boolean value that determines the off/on state of the switch.
Defined in: CCControlSwitch.js.
Defined in: CCControlSwitch.js.
_switchSprite
Sprite which represents the view.
Defined in: CCControlSwitch.js.
Defined in: CCControlSwitch.js.
cc
*************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2008-2010 Ricardo Quesada
Copyright (c) 2011 Zynga Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
**************************************************************************
Defined in: SimpleAudioEngine.js.
Defined in: SimpleAudioEngine.js.
<constant>
CC_ANIMATION_TYPE_LOOP_BACK
the animation loop from back
Defined in: CCProcessBase.js.
Defined in: CCProcessBase.js.
<constant>
CC_ANIMATION_TYPE_LOOP_FRONT
the animation loop from front
Defined in: CCProcessBase.js.
Defined in: CCProcessBase.js.
<constant>
CC_ANIMATION_TYPE_MAX
the animation max
Defined in: CCProcessBase.js.
Defined in: CCProcessBase.js.
<constant>
CC_ANIMATION_TYPE_NO_LOOP
the animation isn't loop
Defined in: CCProcessBase.js.
Defined in: CCProcessBase.js.
<constant>
CC_ANIMATION_TYPE_SINGLE_FRAME
the animation just have one frame
Defined in: CCProcessBase.js.
Defined in: CCProcessBase.js.
<constant>
CC_ANIMATION_TYPE_TO_LOOP_BACK
the animation to loop from back
Defined in: CCProcessBase.js.
Defined in: CCProcessBase.js.
<constant>
CC_ANIMATION_TYPE_TO_LOOP_FRONT
the animation to loop from front
Defined in: CCProcessBase.js.
Defined in: CCProcessBase.js.
delay
with frames and a delay between frames
Defined in: CCAnimation.js.
Defined in: CCAnimation.js.
ENABLE_PHYSICS_DETECT
*************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
**************************************************************************
Defined in: CCUtilMath.js.
Defined in: CCUtilMath.js.
Float32Array
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2008, Luke Benstead.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Defined in: mat3.js.
Defined in: mat3.js.
gl
WebGL constants
Defined in: CCMacro.js.
Defined in: CCMacro.js.
NORMAL_RENDERER_ZORDER
*************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
**************************************************************************
Defined in: UIButton.js.
Defined in: UIButton.js.
sys
*************************************************************************
http://www.cocos2d-html5.org
http://www.cocos2d-iphone.org
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
**************************************************************************
Defined in: Sys.js.
Defined in: Sys.js.
Method Detail
-
callback()
Defined in: CCApplication.js. -
{cc.Size} cellSizeForTable(table)cell height for a given table.
Defined in: CCTableView.js.- Parameters:
- {cc.TableView} table
- table to hold the instances of Class
- Returns:
- {cc.Size} cell size
-
{cc.CatmullRomBy} clone()returns a new clone of the action
Defined in: CCActionCatmullRom.js.- Returns:
- {cc.CatmullRomBy}
-
editBoxEditingDidBegin(sender)This method is called when an edit box gains focus after keyboard is shown.
Defined in: CCEditBox.js.- Parameters:
- {cc.EditBox} sender
-
editBoxEditingDidEnd(sender)This method is called when an edit box loses focus after keyboard is hidden.
Defined in: CCEditBox.js.- Parameters:
- {cc.EditBox} sender
-
editBoxReturn(sender)This method is called when the return button was pressed or the outside area of keyboard was touched.
Defined in: CCEditBox.js.- Parameters:
- {cc.EditBox} sender
-
editBoxTextChanged(sender, text)This method is called when the edit box text was changed.
Defined in: CCEditBox.js.- Parameters:
- {cc.EditBox} sender
- {String} text
-
get()
Defined in: CCGeometry.js. -
initWithDuration(dt, points)initializes the action with a duration and an array of points
Defined in: CCActionCatmullRom.js.- Parameters:
- dt
- points
-
initWithMaskSprite(maskSprite, onSprite, offSprite, thumbSprite, onLabel, offLabel)Creates a switch with a mask sprite, on/off sprites for on/off states, a thumb sprite and an on/off labels.
Defined in: CCControlSwitch.js.- Parameters:
- maskSprite
- onSprite
- offSprite
- thumbSprite
- onLabel
- offLabel
-
{Number} numberOfCellsInTableView(table)Returns number of cells in a given table view.
Defined in: CCTableView.js.- Parameters:
- {cc.TableView} table
- table to hold the instances of Class
- Returns:
- {Number} number of cells
-
set(newValue)
Defined in: CCGeometry.js.- Parameters:
- newValue
-
{cc.TableView} tableCellAtIndex(table, idx)a cell instance at a given index
Defined in: CCTableView.js.- Parameters:
- {cc.TableView} table
- table to hold the instances of Class
- idx
- index to search for a cell
- Returns:
- {cc.TableView} cell found at idx
-
tableCellHighlight(table, cell)Delegate to respond a table cell press event.
Defined in: CCTableView.js.- Parameters:
- {cc.TableView} table
- table contains the given cell
- {cc.TableViewCell} cell
- cell that is pressed
-
{cc.Size} tableCellSizeForIndex(table, idx)cell size for a given index
Defined in: CCTableView.js.- Parameters:
- {cc.TableView} table
- table to hold the instances of Class
- {Number} idx
- the index of a cell to get a size
- Returns:
- {cc.Size} size of a cell at given index
-
tableCellTouched(table, cell)Delegate to respond touch event
Defined in: CCTableView.js.- Parameters:
- {cc.TableView} table
- table contains the given cell
- {cc.TableViewCell} cell
- cell that is touched
-
tableCellUnhighlight(table, cell)Delegate to respond a table cell release event
Defined in: CCTableView.js.- Parameters:
- {cc.TableView} table
- table contains the given cell
- {cc.TableViewCell} cell
- cell that is pressed
-
tableCellWillRecycle(table, cell)
Delegate called when the cell is about to be recycled. Immediately
after this call the cell will be removed from the scene graph and
recycled.
Defined in: CCTableView.js.- Parameters:
- table
- table contains the given cell
- cell
- cell that is pressed