This is the complete list of members for AudioEngine, including all inherited members.
AudioState enum name | AudioEngine | |
end() | AudioEngine | static |
getCurrentTime(int audioID) | AudioEngine | static |
getDefaultProfile() | AudioEngine | static |
getDuration(int audioID) | AudioEngine | static |
getMaxAudioInstance() | AudioEngine | inlinestatic |
getPlayingAudioCount() | AudioEngine | static |
getProfile(int audioID) | AudioEngine | static |
getProfile(const std::string &profileName) | AudioEngine | static |
getState(int audioID) | AudioEngine | static |
getVolume(int audioID) | AudioEngine | static |
isEnabled() | AudioEngine | static |
isLoop(int audioID) | AudioEngine | static |
pause(int audioID) | AudioEngine | static |
pauseAll() | AudioEngine | static |
play2d(const std::string &filePath, bool loop=false, float volume=1.0f, const AudioProfile *profile=nullptr) | AudioEngine | static |
preload(const std::string &filePath) | AudioEngine | inlinestatic |
preload(const std::string &filePath, std::function< void(bool isSuccess)> callback) | AudioEngine | static |
resume(int audioID) | AudioEngine | static |
resumeAll() | AudioEngine | static |
setCurrentTime(int audioID, float sec) | AudioEngine | static |
setEnabled(bool isEnabled) | AudioEngine | static |
setFinishCallback(int audioID, const std::function< void(int, const std::string &)> &callback) | AudioEngine | static |
setLoop(int audioID, bool loop) | AudioEngine | static |
setMaxAudioInstance(int maxInstances) | AudioEngine | static |
setVolume(int audioID, float volume) | AudioEngine | static |
stop(int audioID) | AudioEngine | static |
stopAll() | AudioEngine | static |
uncache(const std::string &filePath) | AudioEngine | static |
uncacheAll() | AudioEngine | static |