cocos2d-x  3.4
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Cocos2dRenderer Class Reference

#include <Cocos2dRenderer.h>

Public Member Functions

 Cocos2dRenderer (int width, int height, float dpi, Windows::Graphics::Display::DisplayOrientations orientation, Windows::UI::Core::CoreDispatcher^dispathcer, Windows::UI::Xaml::Controls::Panel^panel)
 Cocos2dRenderer ( var width, var height, var dpi, var orientation, var dispathcer, var panel)
 Cocos2dRenderer ( local width, local height, local dpi, local orientation, local dispathcer, local panel)
 ~Cocos2dRenderer ()
void Draw (GLsizei width, GLsizei height, float dpi, Windows::Graphics::Display::DisplayOrientations orientation)
void QueuePointerEvent (PointerEventType type, Windows::UI::Core::PointerEventArgs^args)
void QueueKeyBoardEvent (Cocos2dKeyEvent type, Windows::UI::Core::KeyEventArgs^e)
void Pause ()
void Resume ()
void DeviceLost ()
var DeviceLost ()
local DeviceLost ()

Constructor & Destructor Documentation

Cocos2dRenderer ( int  width,
int  height,
float  dpi,
Windows::Graphics::Display::DisplayOrientations  orientation,
Windows::UI::Core::CoreDispatcher^  dispathcer,
Windows::UI::Xaml::Controls::Panel^  panel 
)
var Cocos2dRenderer ( var  width,
var  height,
var  dpi,
var  orientation,
var  dispathcer,
var  panel 
)
local Cocos2dRenderer ( local  width,
local  height,
local  dpi,
local  orientation,
local  dispathcer,
local  panel 
)
var ~Cocos2dRenderer ( )
local ~Cocos2dRenderer ( )

Member Function Documentation

void DeviceLost ( )
var DeviceLost ( )
local DeviceLost ( )
void Draw ( GLsizei  width,
GLsizei  height,
float  dpi,
Windows::Graphics::Display::DisplayOrientations  orientation 
)
var Draw ( var  width,
var  height,
var  dpi,
var  orientation 
)
local Draw ( local  width,
local  height,
local  dpi,
local  orientation 
)
void Pause ( )
var Pause ( )
local Pause ( )
void QueueKeyBoardEvent ( Cocos2dKeyEvent  type,
Windows::UI::Core::KeyEventArgs^  e 
)
var QueueKeyBoardEvent ( var  type,
var  e 
)
local QueueKeyBoardEvent ( local  type,
local  e 
)
void QueuePointerEvent ( PointerEventType  type,
Windows::UI::Core::PointerEventArgs^  args 
)
var QueuePointerEvent ( var  type,
var  args 
)
local QueuePointerEvent ( local  type,
local  args 
)
void Resume ( )
var Resume ( )
local Resume ( )

The documentation for this class was generated from the following file: