cocos2d-x  3.4
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ComAttribute Class Reference

#include <CCComAttribute.h>

Inheritance diagram for ComAttribute:
Component Ref

Public Member Functions

 ComAttribute (void)
virtual ~ComAttribute (void)
virtual bool init () override
virtual bool serialize (void *r) override
local serialize ( local r)
void setInt (const std::string &key, int value)
local setInt ( local key, local value)
void setFloat (const std::string &key, float value)
local setFloat ( local key, local value)
void setBool (const std::string &key, bool value)
var setBool ( var key, var value)
local setBool ( local key, local value)
void setString (const std::string &key, const std::string &value)
int getInt (const std::string &key, int def=0) const
float getFloat (const std::string &key, float def=0.0f) const
bool getBool (const std::string &key, bool def=false) const
std::string getString (const std::string &key, const std::string &def="") const
local getString ( local key)
bool parse (const std::string &jsonFile)
- Public Member Functions inherited from Component
virtual ~Component (void)
virtual void onEnter ()
var onEnter ()
local onEnter ()
virtual void onExit ()
var onExit ()
local onExit ()
virtual void update (float delta)
local update ( local delta)
virtual bool isEnabled () const
var isEnabled ()
local isEnabled ()
virtual void setEnabled (bool b)
local setEnabled ( local b)
const std::string & getName () const
void setName (const std::string &name)
local setName ( local name)
void setOwner (Node *pOwner)
var setOwner ( var pOwner)
local setOwner ( local pOwner)
NodegetOwner () const
var getOwner ()
local getOwner ()
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Member Functions

static ComAttributecreate (void)
var create ()
local create ()
- Static Public Member Functions inherited from Component
static Componentcreate (void)
local create ()

Additional Inherited Members

- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 
- Protected Attributes inherited from Component
Node_owner
std::string _name
var _name
local _name
bool _enabled
var _enabled
local _enabled
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
var _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Constructor & Destructor Documentation

ComAttribute ( void  )
var ctor (   )
local ComAttribute (   )
virtual ~ComAttribute ( void  )
virtual

Member Function Documentation

static ComAttribute* create ( void  )
static
var create (   )
static
local create (   )
static
bool getBool ( const std::string &  key,
bool  def = false 
) const
var getBool ( var  key,
var  def = false 
)
local getBool ( local  key,
local  def = false 
)
float getFloat ( const std::string &  key,
float  def = 0.0f 
) const
var getFloat ( var  key,
var  def = 0.0f 
)
local getFloat ( local  key,
local  def = 0.0f 
)
int getInt ( const std::string &  key,
int  def = 0 
) const
var getInt ( var  key,
var  def = 0 
)
local getInt ( local  key,
local  def = 0 
)
std::string getString ( const std::string &  key,
const std::string &  def = "" 
) const
var getString ( var  key,
var  def = "" 
)
local getString ( local  key,
local  def = "" 
)
virtual bool init ( )
overridevirtual

Reimplemented from Component.

var init ( )
overridevirtual

Reimplemented from Component.

local init ( )
overridevirtual

Reimplemented from Component.

bool parse ( const std::string &  jsonFile)
var parse ( var  jsonFile)
local parse ( local  jsonFile)
virtual bool serialize ( void *  r)
overridevirtual

Reimplemented from Component.

var serialize ( var  r)
overridevirtual

Reimplemented from Component.

local serialize ( local  r)
overridevirtual

Reimplemented from Component.

void setBool ( const std::string &  key,
bool  value 
)
var setBool ( var  key,
var  value 
)
local setBool ( local  key,
local  value 
)
void setFloat ( const std::string &  key,
float  value 
)
var setFloat ( var  key,
var  value 
)
local setFloat ( local  key,
local  value 
)
void setInt ( const std::string &  key,
int  value 
)
var setInt ( var  key,
var  value 
)
local setInt ( local  key,
local  value 
)
void setString ( const std::string &  key,
const std::string &  value 
)
var setString ( var  key,
var  value 
)
local setString ( local  key,
local  value 
)

The documentation for this class was generated from the following file: