cocos2d-x  3.4
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PhysicsJointGear Class Reference

Keeps the angular velocity ratio of a pair of bodies constant. More...

#include <CCPhysicsJoint.h>

Inheritance diagram for PhysicsJointGear:
PhysicsJoint

Public Member Functions

float getPhase () const
var getPhase ()
local getPhase ()
void setPhase (float phase)
local setPhase ( local phase)
float getRatio () const
var getRatio ()
local getRatio ()
void setRatio (float ratchet)
local setRatio ( local ratchet)
virtual bool createConstraints () override
local createConstraints ()
- Public Member Functions inherited from PhysicsJoint
PhysicsBodygetBodyA () const
var getBodyA ()
local getBodyA ()
PhysicsBodygetBodyB () const
var getBodyB ()
local getBodyB ()
PhysicsWorldgetWorld () const
var getWorld ()
local getWorld ()
int getTag () const
var getTag ()
local getTag ()
void setTag (int tag)
local setTag ( local tag)
bool isEnabled () const
local isEnabled ()
void setEnable (bool enable)
 Enable/Disable the joint. More...
 
var setEnable ( var enable)
 Enable/Disable the joint. More...
 
local setEnable ( local enable)
 Enable/Disable the joint. More...
 
bool isCollisionEnabled () const
void setCollisionEnable (bool enable)
 Enable/disable the collision between two bodies. More...
 
var setCollisionEnable ( var enable)
 Enable/disable the collision between two bodies. More...
 
local setCollisionEnable ( local enable)
 Enable/disable the collision between two bodies. More...
 
void removeFormWorld ()
 Remove the joint from the world. More...
 
local removeFormWorld ()
 Remove the joint from the world. More...
 
void setMaxForce (float force)
 Set the max force between two bodies. More...
 
var setMaxForce ( var force)
 Set the max force between two bodies. More...
 
local setMaxForce ( local force)
 Set the max force between two bodies. More...
 
float getMaxForce () const
 Get the max force setting. More...
 

Static Public Member Functions

static PhysicsJointGearconstruct (PhysicsBody *a, PhysicsBody *b, float phase, float ratio)
var construct ( var a, var b, var phase, var ratio)
local construct ( local a, local b, local phase, local ratio)

Protected Member Functions

 PhysicsJointGear ()
 PhysicsJointGear ()
virtual ~PhysicsJointGear ()
var ~PhysicsJointGear ()
local ~PhysicsJointGear ()
- Protected Member Functions inherited from PhysicsJoint
 PhysicsJoint ()
 PhysicsJoint ()
virtual ~PhysicsJoint ()=0
local ~PhysicsJoint ()
bool init (PhysicsBody *a, PhysicsBody *b)
local init ( local a, local b)
bool initJoint ()
local initJoint ()

Protected Attributes

float _phase
var _phase
local _phase
float _ratio
var _ratio
local _ratio
- Protected Attributes inherited from PhysicsJoint
std::vector< cpConstraint * > _cpConstraints
var _cpConstraints
local _cpConstraints
PhysicsBody_bodyA
var _bodyA
local _bodyA
PhysicsBody_bodyB
var _bodyB
local _bodyB
PhysicsWorld_world
var _world
local _world
bool _enable
var _enable
local _enable
bool _collisionEnable
var _collisionEnable
local _collisionEnable
bool _destoryMark
var _destoryMark
local _destoryMark
int _tag
var _tag
local _tag
float _maxForce
var _maxForce
local _maxForce
bool _initDirty
var _initDirty
local _initDirty

Detailed Description

Keeps the angular velocity ratio of a pair of bodies constant.

Constructor & Destructor Documentation

PhysicsJointGear ( )
inlineprotected
var PhysicsJointGear ( )
inlineprotected
local PhysicsJointGear ( )
inlineprotected
virtual ~PhysicsJointGear ( )
inlineprotectedvirtual
var ~PhysicsJointGear ( )
inlineprotectedvirtual
local ~PhysicsJointGear ( )
inlineprotectedvirtual

Member Function Documentation

static PhysicsJointGear* construct ( PhysicsBody a,
PhysicsBody b,
float  phase,
float  ratio 
)
static
var construct ( var  a,
var  b,
var  phase,
var  ratio 
)
static
local construct ( local  a,
local  b,
local  phase,
local  ratio 
)
static
virtual bool createConstraints ( )
overridevirtual

Reimplemented from PhysicsJoint.

var createConstraints ( )
overridevirtual

Reimplemented from PhysicsJoint.

local createConstraints ( )
overridevirtual

Reimplemented from PhysicsJoint.

float getPhase ( ) const
var getPhase ( )
local getPhase ( )
float getRatio ( ) const
var getRatio ( )
local getRatio ( )
void setPhase ( float  phase)
var setPhase ( var  phase)
local setPhase ( local  phase)
void setRatio ( float  ratchet)
var setRatio ( var  ratchet)
local setRatio ( local  ratchet)

Member Data Documentation

float _phase
protected
var _phase
protected
local _phase
protected
float _ratio
protected
var _ratio
protected
local _ratio
protected

The documentation for this class was generated from the following file: