cocos2d-x  3.4
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GroupCommand Class Reference

#include <CCGroupCommand.h>

Inheritance diagram for GroupCommand:
RenderCommand

Public Member Functions

 GroupCommand ()
 ~GroupCommand ()
void init (float depth)
int getRenderQueueID () const
- Public Member Functions inherited from RenderCommand
void init (float globalZOrder, const Mat4 &modelViewTransform, uint32_t flags)
 init function, will be called by all the render commands More...
 
float getGlobalOrder () const
 Get Render Command Id. More...
 
Type getType () const
 Returns the Command type. More...
 
bool isTransparent () const
 Retruns whether is transparent. More...
 
void setTransparent (bool isTransparent)
 set transparent flag More...
 
bool isSkipBatching () const
void setSkipBatching (bool value)
bool is3D () const
void set3D (bool value)
float getDepth () const

Protected Attributes

int _renderQueueID
- Protected Attributes inherited from RenderCommand
Type _type
float _globalOrder
bool _isTransparent
bool _skipBatching
bool _is3D
float _depth

Additional Inherited Members

- Public Types inherited from RenderCommand
enum  Type {
  UNKNOWN_COMMAND, QUAD_COMMAND, CUSTOM_COMMAND, BATCH_COMMAND,
  GROUP_COMMAND, MESH_COMMAND, PRIMITIVE_COMMAND, TRIANGLES_COMMAND
}
 
- Protected Member Functions inherited from RenderCommand
 RenderCommand ()
virtual ~RenderCommand ()
local ~RenderCommand ()
void printID ()

Constructor & Destructor Documentation

Member Function Documentation

int getRenderQueueID ( ) const
inline
void init ( float  depth)

Member Data Documentation

int _renderQueueID
protected

The documentation for this class was generated from the following file: