This is the complete list of members for GLViewImpl, including all inherited members.
_captured | GLViewImpl | protected |
_depthFormat | GLViewImpl | static |
_designResolutionSize | GLView | protected |
_eaglview | GLViewImpl | protected |
_frameZoomFactor | GLViewImpl | protected |
_glContextAttrs | GLView | static |
_isInRetinaMonitor | GLViewImpl | protected |
_isRetina | GLViewImpl | protected |
_isRetinaEnabled | GLViewImpl | protected |
_mainWindow | GLViewImpl | protected |
_monitor | GLViewImpl | protected |
_mouseX | GLViewImpl | protected |
_mouseY | GLViewImpl | protected |
_pixelFormat | GLViewImpl | static |
_referenceCount | Ref | protected |
_resolutionPolicy | GLView | protected |
_retinaFactor | GLViewImpl | protected |
_scaleX | GLView | protected |
_scaleY | GLView | protected |
_screenSize | GLView | protected |
_supportTouch | GLViewImpl | protected |
_viewName | GLView | protected |
_viewPortRect | GLView | protected |
AddPointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
autorelease() | Ref | |
centerWindow() | GLViewImpl | |
centerWindow() | GLViewImpl | |
centerWindow() | GLViewImpl | |
convertAttrs() | GLViewImpl | static |
create(const std::string &viewname) | GLViewImpl | static |
create(const std::string &viewName) | GLViewImpl | static |
create(const std::string &viewName) | GLViewImpl | static |
create(const std::string &viewName) | GLViewImpl | static |
create(const std::string &viewName) | GLViewImpl | static |
Create(float width, float height, float dpi, Windows::Graphics::Display::DisplayOrientations orientation) | GLViewImpl | virtual |
Create(Windows::UI::Core::CoreWindow^window, Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^panel) | GLViewImpl | virtual |
Create(EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface, float width, float height, Windows::Graphics::Display::DisplayOrientations orientation) | GLViewImpl | virtual |
createWithEAGLView(void *eaGLView) | GLViewImpl | static |
createWithFullScreen(const std::string &viewName) | GLViewImpl | static |
createWithFullScreen(const std::string &viewName) | GLViewImpl | static |
createWithFullScreen(const std::string &viewName, const GLFWvidmode &videoMode, GLFWmonitor *monitor) | GLViewImpl | static |
createWithFullScreen(const std::string &viewName) | GLViewImpl | static |
createWithRect(const std::string &viewName, Rect rect, float frameZoomFactor=1.0f) | GLViewImpl | static |
createWithRect(const std::string &viewName, Rect size, float frameZoomFactor=1.0f) | GLViewImpl | static |
createWithRect(const std::string &viewName, Rect rect, float frameZoomFactor=1.0f) | GLViewImpl | static |
enableRetina(bool enabled) | GLViewImpl | |
end() override | GLViewImpl | virtual |
end() override | GLViewImpl | virtual |
end() override | GLViewImpl | virtual |
end() | GLViewImpl | virtual |
end() | GLViewImpl | virtual |
end() | GLViewImpl | virtual |
getAllTouches() const | GLView | |
getCocoaWindow() | GLViewImpl | inlinevirtual |
getContentScaleFactor() const | GLViewImpl | virtual |
getDesignResolutionSize() const | GLView | virtual |
getDeviceOrientation() | GLViewImpl | inline |
getDeviceOrientation() | GLViewImpl | inline |
getDispatcher() | GLViewImpl | inline |
GetDPI() | GLViewImpl | inline |
getEAGLView() const | GLViewImpl | inlinevirtual |
getFrameSize() const | GLView | virtual |
getFrameZoomFactor() const | GLViewImpl | virtual |
getFrameZoomFactor() | GLViewImpl | |
getFrameZoomFactor() | GLViewImpl | |
getFrameZoomFactor() | GLViewImpl | |
getGLContextAttrs() | GLView | static |
getOrientationMatrix() const | GLViewImpl | virtual |
getPanel() | GLViewImpl | inline |
getReferenceCount() const | Ref | |
getRenerTargetSize() const | GLViewImpl | inlinevirtual |
getRenerTargetSize() const | GLViewImpl | inlinevirtual |
getResolutionPolicy() const | GLView | inline |
getRetinaFactor() const | GLViewImpl | inlinevirtual |
getReverseOrientationMatrix() const | GLViewImpl | inlinevirtual |
getScaleX() const | GLView | |
getScaleY() const | GLView | |
getScissorRect() const | GLView | virtual |
getViewName() const | GLView | |
getViewPortRect() const | GLView | |
getVisibleOrigin() const | GLView | virtual |
getVisibleRect() const | GLView | virtual |
getVisibleSize() const | GLView | virtual |
getWin32Window() | GLViewImpl | inlinevirtual |
getWindow() const | GLViewImpl | inline |
getWindow() | GLViewImpl | inline |
GLFWEventHandler class | GLViewImpl | friend |
GLView() | GLView | |
GLViewImpl() | GLViewImpl | protected |
GLViewImpl() | GLViewImpl | protected |
GLViewImpl() | GLViewImpl | protected |
GLViewImpl() | GLViewImpl | protected |
GLViewImpl() | GLViewImpl | |
GLViewImpl() | GLViewImpl | protected |
GLViewImpl::QueueEvent(std::shared_ptr< InputEvent > &event) | GLViewImpl | |
GLViewImpl::QueueEvent(std::shared_ptr< InputEvent > &event) | GLViewImpl | |
handleTouchesBegin(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
handleTouchesCancel(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
handleTouchesEnd(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
handleTouchesMove(int num, intptr_t ids[], float xs[], float ys[]) | GLView | virtual |
handleTouchesOfEndOrCancel(EventTouch::EventCode eventCode, int num, intptr_t ids[], float xs[], float ys[]) | GLView | protected |
HideKeyboard(Windows::Foundation::Rect r) | GLViewImpl | |
HideKeyboard(Windows::Foundation::Rect r) | GLViewImpl | |
initGlew() | GLViewImpl | protected |
initWithEAGLView(void *eaGLView) | GLViewImpl | protected |
initWithFullscreen(const std::string &viewname, const GLFWvidmode &videoMode, GLFWmonitor *monitor) | GLViewImpl | protected |
initWithFullScreen(const std::string &viewName) | GLViewImpl | protected |
initWithFullScreen(const std::string &viewName) | GLViewImpl | protected |
initWithFullScreen(const std::string &viewName) | GLViewImpl | protected |
initWithFullScreen(const std::string &viewName) | GLViewImpl | protected |
initWithFullScreen(const std::string &viewName) | GLViewImpl | protected |
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor) | GLViewImpl | protected |
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor) | GLViewImpl | protected |
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor) | GLViewImpl | protected |
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor) | GLViewImpl | protected |
initWithRect(const std::string &viewName, Rect rect, float frameZoomFactor) | GLViewImpl | protected |
isOpenGLReady() override | GLViewImpl | virtual |
isOpenGLReady() override | GLViewImpl | virtual |
isOpenGLReady() override | GLViewImpl | virtual |
isOpenGLReady() | GLViewImpl | virtual |
isOpenGLReady() | GLViewImpl | virtual |
isOpenGLReady() | GLViewImpl | virtual |
isRetina() | GLViewImpl | inlineprotected |
isRetina() | GLViewImpl | inlineprotected |
isRetinaDisplay() const | GLViewImpl | inlinevirtual |
isRetinaEnabled() const | GLViewImpl | inline |
isScissorEnabled() | GLView | virtual |
OnBackKeyPress() | GLViewImpl | |
OnBackKeyPress() | GLViewImpl | |
OnBackKeyPress() | GLViewImpl | |
onGLFWCharCallback(GLFWwindow *window, unsigned int character) | GLViewImpl | protected |
onGLFWError(int errorID, const char *errorDesc) | GLViewImpl | protected |
onGLFWframebuffersize(GLFWwindow *window, int w, int h) | GLViewImpl | protected |
onGLFWKeyCallback(GLFWwindow *window, int key, int scancode, int action, int mods) | GLViewImpl | protected |
onGLFWMouseCallBack(GLFWwindow *window, int button, int action, int modify) | GLViewImpl | protected |
onGLFWMouseMoveCallBack(GLFWwindow *window, double x, double y) | GLViewImpl | protected |
onGLFWMouseScrollCallback(GLFWwindow *window, double x, double y) | GLViewImpl | protected |
onGLFWWindowIconifyCallback(GLFWwindow *window, int iconified) | GLViewImpl | protected |
onGLFWWindowPosCallback(GLFWwindow *windows, int x, int y) | GLViewImpl | protected |
onGLFWWindowSizeFunCallback(GLFWwindow *window, int width, int height) | GLViewImpl | protected |
OnPointerMoved(Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerMoved(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerMoved(Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerMoved(Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerMoved(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerPressed(Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerPressed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerPressed(Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerPressed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerPressed(Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerPressed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerReleased(Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerReleased(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerReleased(Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerReleased(Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerReleased(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerWheelChanged(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnPointerWheelChanged(Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
OnRendering() | GLViewImpl | |
OnResuming(Platform::Object^sender, Platform::Object^args) | GLViewImpl | |
OnResuming(Platform::Object^sender, Platform::Object^args) | GLViewImpl | |
OnSuspending(Platform::Object^sender, Windows::ApplicationModel::SuspendingEventArgs^args) | GLViewImpl | |
OnSuspending() | GLViewImpl | |
OnSuspending(Platform::Object^sender, Windows::ApplicationModel::SuspendingEventArgs^args) | GLViewImpl | |
OnVisibilityChanged(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::VisibilityChangedEventArgs^args) | GLViewImpl | |
OnVisibilityChanged(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::VisibilityChangedEventArgs^args) | GLViewImpl | |
OnWindowClosed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::CoreWindowEventArgs^args) | GLViewImpl | |
OnWindowClosed(Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::CoreWindowEventArgs^args) | GLViewImpl | |
OpenXamlEditBox(Platform::String^strPlaceHolder, Platform::String^strText, int maxLength, int inputMode, int inputFlag, Windows::Foundation::EventHandler< Platform::String^>^receiveHandler) | GLViewImpl | |
pollEvents() | GLViewImpl | virtual |
pollInputEvents() | GLView | virtual |
ProcessEvents() | GLViewImpl | |
ProcessEvents() | GLViewImpl | |
QueueBackKeyPress() | GLViewImpl | |
QueueBackKeyPress() | GLViewImpl | |
QueueEvent(std::shared_ptr< InputEvent > &event) | GLViewImpl | |
QueuePointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
QueuePointerEvent(PointerEventType type, Windows::UI::Core::PointerEventArgs^args) | GLViewImpl | |
Ref() | Ref | protected |
release() | Ref | |
Render() | GLViewImpl | |
Render() | GLViewImpl | |
resize(int width, int height) | GLViewImpl | |
resize(int width, int height) | GLViewImpl | |
resize(int width, int height) | GLViewImpl | |
retain() | Ref | |
Run() | GLViewImpl | |
Run() | GLViewImpl | |
Run() | GLViewImpl | |
setContentScaleFactor(float contentScaleFactor) | GLViewImpl | virtual |
setDesignResolutionSize(float width, float height, ResolutionPolicy resolutionPolicy) | GLView | virtual |
setDispatcher(Windows::UI::Core::CoreDispatcher^dispatcher) | GLViewImpl | |
SetDPI(float dpi) | GLViewImpl | inline |
setFrameSize(float width, float height) override | GLViewImpl | virtual |
setFrameSize(float width, float height) | GLViewImpl | virtual |
setFrameZoomFactor(float zoomFactor) | GLViewImpl | virtual |
setFrameZoomFactor(float zoomFactor) | GLViewImpl | protectedvirtual |
setFrameZoomFactor(float fZoomFactor) | GLViewImpl | virtual |
setFrameZoomFactor(float zoomFactor) | GLViewImpl | protectedvirtual |
setGLContextAttrs(GLContextAttrs &glContextAttrs) | GLView | static |
setIMEKeyboardState(bool bOpen) override | GLViewImpl | virtual |
setIMEKeyboardState(bool bOpen) override | GLViewImpl | virtual |
setIMEKeyboardState(bool bOpen) override | GLViewImpl | virtual |
setIMEKeyboardState(bool bOpen) | GLViewImpl | virtual |
setIMEKeyboardState(bool bOpen, std::string str) | GLViewImpl | virtual |
setIMEKeyboardState(bool bOpen) | GLViewImpl | virtual |
setIMEKeyboardState(bool bOpen) | GLViewImpl | virtual |
setIMEKeyboardState(bool bOpen, std::string str) | GLViewImpl | virtual |
setPanel(Windows::UI::Xaml::Controls::Panel^panel) | GLViewImpl | |
setScissorInPoints(float x, float y, float w, float h) | GLViewImpl | virtual |
setScissorInPoints(float x, float y, float w, float h) | GLViewImpl | virtual |
setScissorInPoints(float x, float y, float w, float h) | GLViewImpl | virtual |
setViewName(const std::string &viewname) | GLView | virtual |
setViewPortInPoints(float x, float y, float w, float h) | GLViewImpl | virtual |
setViewPortInPoints(float x, float y, float w, float h) | GLViewImpl | virtual |
setViewPortInPoints(float x, float y, float w, float h) | GLViewImpl | virtual |
SetXamlEditBoxDelegate(Cocos2dEditBoxDelegate^delegate) | GLViewImpl | inline |
SetXamlEventDelegate(Cocos2dEventDelegate^delegate) | GLViewImpl | inline |
SetXamlMessageBoxDelegate(Cocos2dMessageBoxDelegate^delegate) | GLViewImpl | inline |
sharedOpenGLView() | GLViewImpl | static |
sharedOpenGLView() | GLViewImpl | static |
sharedOpenGLView() | GLViewImpl | static |
ShowKeyboard(Windows::Foundation::Rect r) | GLViewImpl | |
ShowKeyboard(Windows::Foundation::Rect r) | GLViewImpl | |
ShowMessageBox(Platform::String^title, Platform::String^message) | GLViewImpl | |
ShowMessageBox(Platform::String^title, Platform::String^message) | GLViewImpl | |
stringToPlatformString(std::string strSrc) | GLViewImpl | |
swapBuffers() override | GLViewImpl | virtual |
swapBuffers() override | GLViewImpl | virtual |
swapBuffers() override | GLViewImpl | virtual |
swapBuffers() | GLViewImpl | virtual |
swapBuffers() | GLViewImpl | virtual |
swapBuffers() | GLViewImpl | virtual |
updateDesignResolutionSize() | GLView | protected |
UpdateDevice(EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface) | GLViewImpl | virtual |
UpdateForWindowSizeChange(float width, float height) | GLViewImpl | |
UpdateForWindowSizeChange() | GLViewImpl | |
UpdateForWindowSizeChange(float width, float height) | GLViewImpl | |
updateFrameSize() | GLViewImpl | protected |
UpdateOrientation(Windows::Graphics::Display::DisplayOrientations orientation) | GLViewImpl | |
UpdateOrientation(Windows::Graphics::Display::DisplayOrientations orientation) | GLViewImpl | |
windowShouldClose() | GLViewImpl | virtual |
~GLView() | GLView | virtual |
~GLViewImpl() | GLViewImpl | protectedvirtual |
~GLViewImpl() | GLViewImpl | protectedvirtual |
~GLViewImpl() | GLViewImpl | protectedvirtual |
~GLViewImpl() | GLViewImpl | protectedvirtual |
~GLViewImpl() | GLViewImpl | virtual |
~GLViewImpl() | GLViewImpl | protectedvirtual |
~Ref() | Ref | virtual |