cocos2d-x  3.4
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CCAttachNode.h File Reference
#include "math/CCMath.h"
#include "2d/CCNode.h"

Classes

class  AttachNode
 attach a node to a bone usage: auto sprite = Sprite3D::create("girl.c3b"); auto weapon = Sprite3D::create("weapon.c3b"); auto attachNode = sprite->getAttachNode("left hand"); attachNode->addChild(weapon); More...
 

Namespaces

 cocos2d
 Add deprecated global functions and variables here.