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ActionTween Class Reference

ActionTween. More...

#include <CCActionTween.h>

Inheritance diagram for ActionTween:
ActionInterval FiniteTimeAction Action Ref Clonable

Public Member Functions

void startWithTarget (Node *target) override
 called before the action start. It will also set the target. More...
 
void update (float dt) override
ActionTweenreverse () const override
 returns a new action that performs the exactly the reverse action More...
 
ActionTweenclone () const override
 returns a clone of action More...
 
- Public Member Functions inherited from ActionInterval
float getElapsed (void)
 how many seconds had elapsed since the actions started to run. More...
 
var getElapsed ()
 how many seconds had elapsed since the actions started to run. More...
 
local getElapsed ()
 how many seconds had elapsed since the actions started to run. More...
 
void setAmplitudeRate (float amp)
local setAmplitudeRate ( local amp)
float getAmplitudeRate (void)
local getAmplitudeRate ()
virtual bool isDone (void) const override
 return true if the action has finished More...
 
var isDone ()
 return true if the action has finished More...
 
local isDone ()
 return true if the action has finished More...
 
virtual void step (float dt) override
- Public Member Functions inherited from FiniteTimeAction
float getDuration () const
 get duration in seconds of the action More...
 
var getDuration ()
 get duration in seconds of the action More...
 
local getDuration ()
 get duration in seconds of the action More...
 
void setDuration (float duration)
 set duration in seconds of the action More...
 
var setDuration ( var duration)
 set duration in seconds of the action More...
 
local setDuration ( local duration)
 set duration in seconds of the action More...
 
- Public Member Functions inherited from Action
virtual std::string description () const
virtual void stop ()
 called after the action has finished. More...
 
var stop ()
 called after the action has finished. More...
 
local stop ()
 called after the action has finished. More...
 
NodegetTarget () const
var getTarget ()
local getTarget ()
void setTarget (Node *target)
 The action will modify the target properties. More...
 
var setTarget ( var target)
 The action will modify the target properties. More...
 
local setTarget ( local target)
 The action will modify the target properties. More...
 
NodegetOriginalTarget () const
var getOriginalTarget ()
local getOriginalTarget ()
void setOriginalTarget (Node *originalTarget)
 Set the original target, since target can be nil. More...
 
var setOriginalTarget ( var originalTarget)
 Set the original target, since target can be nil. More...
 
local setOriginalTarget ( local originalTarget)
 Set the original target, since target can be nil. More...
 
int getTag () const
var getTag ()
local getTag ()
void setTag (int tag)
var setTag ( var tag)
local setTag ( local tag)
virtual ~Action ()
var ~Action ()
local ~Action ()
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
- Public Member Functions inherited from Clonable
virtual ~Clonable ()
Refcopy () const
 returns a copy of the Ref. More...
 
var copy ()
 returns a copy of the Ref. More...
 
local copy ()
 returns a copy of the Ref. More...
 

Static Public Member Functions

static ActionTweencreate (float duration, const std::string &key, float from, float to)
 creates an initializes the action with the property name (key), and the from and to parameters. More...
 

Public Attributes

CC_CONSTRUCTOR_ACCESS __pad0__: bool initWithDuration(float duration
CC_CONSTRUCTOR_ACCESS const
std::string & 
key
CC_CONSTRUCTOR_ACCESS const
std::string float 
from
CC_CONSTRUCTOR_ACCESS const
std::string float float 
to
- Public Attributes inherited from ActionInterval
CC_CONSTRUCTOR_ACCESS __pad0__: bool initWithDuration(float d)
local __pad0__: bool initWithDuration(float d)
- Public Attributes inherited from FiniteTimeAction
CC_CONSTRUCTOR_ACCESS __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration
var __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration
local __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration
- Public Attributes inherited from Action
CC_CONSTRUCTOR_ACCESS __pad0__: Action()

Protected Attributes

std::string _key
float _from
float _to
float _delta
- Protected Attributes inherited from ActionInterval
float _elapsed
var _elapsed
local _elapsed
bool _firstTick
var _firstTick
local _firstTick
- Protected Attributes inherited from Action
Node_originalTarget
Node_target
 The "target". More...
 
int _tag
 The action tag. More...
 
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
var _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Additional Inherited Members

- Static Public Attributes inherited from Action
static const int INVALID_TAG = -1
 Default tag used for all the actions. More...
 
var INVALID_TAG = -1
 Default tag used for all the actions. More...
 
local INVALID_TAG = -1
 Default tag used for all the actions. More...
 
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 

Detailed Description

ActionTween.

ActionTween is an action that lets you update any property of an object. For example, if you want to modify the "width" property of a target from 200 to 300 in 2 seconds, then:

auto modifyWidth = ActionTween::create(2, "width", 200, 300);
target->runAction(modifyWidth);

Another example: ScaleTo action could be rewritten using PropertyAction:

// scaleA and scaleB are equivalents
auto scaleA = ScaleTo::create(2, 3); // (duration, to)
auto scaleB = ActionTween::create(2, "scale", 1, 3); // (duration, key, from, to)
Since
v0.99.2

Member Function Documentation

ActionTween* clone ( ) const
overridevirtual

returns a clone of action

Reimplemented from ActionInterval.

static ActionTween* create ( float  duration,
const std::string &  key,
float  from,
float  to 
)
static

creates an initializes the action with the property name (key), and the from and to parameters.

Parameters
durationin seconds
ActionTween* reverse ( void  ) const
overridevirtual

returns a new action that performs the exactly the reverse action

Reimplemented from ActionInterval.

void startWithTarget ( Node target)
overridevirtual

called before the action start. It will also set the target.

Reimplemented from ActionInterval.

void update ( float  dt)
overridevirtual
Parameters
dtin seconds

Reimplemented from Action.

Member Data Documentation

float _delta
protected
float _from
protected
std::string _key
protected
float _to
protected
CC_CONSTRUCTOR_ACCESS const
std::string float from
CC_CONSTRUCTOR_ACCESS const
std::string& key
CC_CONSTRUCTOR_ACCESS const
std::string float float to

The documentation for this class was generated from the following file: