cocos2d-x  3.3
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PhysicsJointGroove Member List

This is the complete list of members for PhysicsJointGroove, including all inherited members.

_bodyAPhysicsJointprotected
_bodyBPhysicsJointprotected
_collisionEnablePhysicsJointprotected
_destoryMarkPhysicsJointprotected
_enablePhysicsJointprotected
_infoPhysicsJointprotected
_tagPhysicsJointprotected
_worldPhysicsJointprotected
construct(PhysicsBody *a, PhysicsBody *b, const Vec2 &grooveA, const Vec2 &grooveB, const Vec2 &anchr2)PhysicsJointGroovestatic
destroy(PhysicsJoint *joint)PhysicsJointstatic
getAnchr2() const PhysicsJointGroove
getBodyA() const PhysicsJointinline
getBodyB() const PhysicsJointinline
getBodyInfo(PhysicsBody *body) const PhysicsJointprotected
getBodyNode(PhysicsBody *body) const PhysicsJointprotected
getGrooveA() const PhysicsJointGroove
getGrooveB() const PhysicsJointGroove
getMaxForce() const PhysicsJoint
getTag() const PhysicsJointinline
getWorld() const PhysicsJointinline
init(PhysicsBody *a, PhysicsBody *b, const Vec2 &grooveA, const Vec2 &grooveB, const Vec2 &anchr)PhysicsJointGrooveprotected
cocos2d::PhysicsJoint::init(PhysicsBody *a, PhysicsBody *b)PhysicsJointprotected
isCollisionEnabled() const PhysicsJointinline
isEnabled() const PhysicsJointinline
PhysicsJoint()PhysicsJointprotected
PhysicsJointGroove()PhysicsJointGrooveinlineprotected
removeFormWorld()PhysicsJoint
setAnchr2(const Vec2 &anchr2)PhysicsJointGroove
setCollisionEnable(bool enable)PhysicsJoint
setEnable(bool enable)PhysicsJoint
setGrooveA(const Vec2 &grooveA)PhysicsJointGroove
setGrooveB(const Vec2 &grooveB)PhysicsJointGroove
setMaxForce(float force)PhysicsJoint
setTag(int tag)PhysicsJointinline
~PhysicsJoint()=0PhysicsJointprotectedpure virtual
~PhysicsJointGroove()PhysicsJointGrooveinlineprotectedvirtual