cocos2d-x  3.3
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SkinnedMeshAttachment.h File Reference
#include <spine/Attachment.h>
#include <spine/Slot.h>

Classes

struct  spSkinnedMeshAttachment
 

Functions

spSkinnedMeshAttachment (const char *name)
void  (spSkinnedMeshAttachment *self)
void  (spSkinnedMeshAttachment *self, spSlot *slot, float *worldVertices)
var  ( var self, var slot, var worldVertices)
local  ( local self, local slot, local worldVertices)

Function Documentation

spSkinnedMeshAttachment*
spSkinnedMeshAttachment_create
( const char *  name)
var spSkinnedMeshAttachment_create ( var  name)
local
spSkinnedMeshAttachment_create
( local  name)
void
spSkinnedMeshAttachment_updateUVs
( spSkinnedMeshAttachment self)
var
spSkinnedMeshAttachment_updateUVs
( var  self)
local
spSkinnedMeshAttachment_updateUVs
( local  self)
void
spSkinnedMeshAttachment_computeWorldVertices
( spSkinnedMeshAttachment self,
spSlot slot,
float *  worldVertices 
)
var
spSkinnedMeshAttachment_computeWorldVertices
( var  self,
var  slot,
var  worldVertices 
)
local
spSkinnedMeshAttachment_computeWorldVertices
( local  self,
local  slot,
local  worldVertices 
)