cocos2d-x  3.3
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CCGLProgramCache.h File Reference
#include <string>
#include <unordered_map>
#include "base/CCRef.h"

Classes

class  GLProgramCache
 GLProgramCache Singleton that stores manages GLProgram objects (shaders) More...
 

Namespaces

 cocos2d
 Add deprecated global functions and variables here.