cocos2d-x  3.3
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LuaScriptHandlerMgr.h File Reference
#include "tolua++.h"
#include "base/CCRef.h"
#include "base/ccMacros.h"
#include "2d/CCActionInstant.h"
#include <vector>
#include <map>

Classes

class  ScheduleHandlerDelegate
 
class  LuaCallFunc
 
class  ScriptHandlerMgr
 

Namespaces

 cocos2d
 Add deprecated global functions and variables here.
 

Typedefs

typedef std::vector
< ScheduleHandlerDelegate * > 
VecShedule
typedef std::map
< cocos2d::Node *, VecShedule > 
MapNodeSchedules

Functions

TOLUA_API int  (lua_State *tolua_S)

Function Documentation

TOLUA_API int
tolua_script_handler_mgr_open
( lua_State *  tolua_S)
var tolua_script_handler_mgr_open ( var  tolua_S)
local tolua_script_handler_mgr_open ( local  tolua_S)