cocos2d-x  3.3
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SkeletonAnimation.h File Reference
#include <spine/spine.h>
#include <spine/SkeletonRenderer.h>
#include "cocos2d.h"

Classes

class  SkeletonAnimation
 Draws an animated skeleton, providing an AnimationState for applying one or more animations and queuing animations to be played later. More...
 

Namespaces

 spine
 

Typedefs

typedef std::function< void(int
trackIndex)> 
StartListener
typedef std::function< void(int
trackIndex)> 
EndListener
typedef std::function< void(int
trackIndex, int loopCount)> 
CompleteListener
typedef std::function< void(int
trackIndex, spEvent *event)> 
EventListener