mesh data More...
#include <CCBundle3DData.h>
Public Types | |
typedef std::vector< unsigned short > | IndexArray |
Public Member Functions | |
int | getPerVertexSize () const |
local | getPerVertexSize () |
void | resetData () |
local | resetData () |
MeshData () | |
MeshData () | |
MeshData () | |
~MeshData () | |
~MeshData () | |
~MeshData () |
Public Attributes | |
std::vector< float > | vertex |
var | vertex |
local | vertex |
int | vertexSizeInFloat |
var | vertexSizeInFloat |
local | vertexSizeInFloat |
std::vector< IndexArray > | subMeshIndices |
var | subMeshIndices |
local | subMeshIndices |
std::vector< std::string > | subMeshIds |
var | subMeshIds |
local | subMeshIds |
std::vector< AABB > | subMeshAABB |
var | subMeshAABB |
local | subMeshAABB |
int | numIndex |
var | numIndex |
local | numIndex |
std::vector< MeshVertexAttrib > | attribs |
var | attribs |
local | attribs |
int | attribCount |
var | attribCount |
local | attribCount |
mesh data
typedef std::vector<unsigned short> IndexArray |
var IndexArray |
local IndexArray |
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int attribCount |
var attribCount |
local attribCount |
std::vector<MeshVertexAttrib> attribs |
var attribs |
local attribs |
int numIndex |
var numIndex |
local numIndex |
std::vector<AABB> subMeshAABB |
var subMeshAABB |
local subMeshAABB |
std::vector<std::string> subMeshIds |
var subMeshIds |
local subMeshIds |
std::vector<IndexArray> subMeshIndices |
var subMeshIndices |
local subMeshIndices |
std::vector<float> vertex |
var vertex |
local vertex |
int vertexSizeInFloat |
var vertexSizeInFloat |
local vertexSizeInFloat |