cocos2d-x  3.3
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InputEvent.h File Reference
#include "cocos2d.h"
#include "InputEventTypes.h"
#include <agile.h>

Classes

class  InputEvent
 
class  AccelerometerEvent
 
class  PointerEvent
 
class  KeyboardEvent
 
class  BackButtonEvent
 
class  CustomInputEvent
 
class  UIEditBoxEvent
 

Namespaces

 cocos2d
 Add deprecated global functions and variables here.
 

Enumerations

enum  PointerEventType { PointerPressed, PointerMoved, PointerReleased }
 

Functions

public delegate void  (Cocos2dEvent event, Platform::String^text)
public delegate void  (Platform::String^title, Platform::String^text)
var  ( var title, var text)
local  ( local title, local text)
public delegate void  (Platform::String^strPlaceHolder, Platform::String^strText, int maxLength, int inputMode, int inputFlag, Windows::Foundation::EventHandler< Platform::String^>^receiveHandler)
var  ( var strPlaceHolder, var strText, var maxLength, var inputMode, var inputFlag, var receiveHandler)
local  ( local strPlaceHolder, local strText, local maxLength, local inputMode, local inputFlag, local receiveHandler)
public delegate void  (Platform::String^url)
var  ( var url)
local  ( local url)