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EventListenerAssetsManagerEx Class Reference

Usage: auto dispatcher = Director::getInstance()->getEventDispatcher(); auto manager = AssetsManagerEx::create(manifestUrl, storagePath); Adds a listener: More...

#include <CCEventListenerAssetsManagerEx.h>

Inheritance diagram for EventListenerAssetsManagerEx:
EventListenerCustom EventListener Ref

Public Member Functions

virtual bool checkAvailable () override
 Overrides. More...
 
virtual
EventListenerAssetsManagerEx
clone () override
 Clones the listener, its subclasses have to override this method. More...
 
local clone ()
 Clones the listener, its subclasses have to override this method. More...
 
bool init (const AssetsManagerEx *AssetsManagerEx, const std::function< void(EventAssetsManagerEx *)> &callback)
 Initializes event with type and callback function. More...
 
local init ( local AssetsManagerEx, local callback)
 Initializes event with type and callback function. More...
 
- Public Member Functions inherited from EventListenerCustom
bool init (const ListenerID &listenerId, const std::function< void(EventCustom *)> &callback)
 Initializes event with type and callback function. More...
 
var init ( var listenerId, var callback)
 Initializes event with type and callback function. More...
 
local init ( local listenerId, local callback)
 Initializes event with type and callback function. More...
 
- Public Member Functions inherited from EventListener
bool init (Type t, const ListenerID &listenerID, const std::function< void(Event *)> &callback)
 Initializes event with type and callback function. More...
 
var init ( var t, var listenerID, var callback)
 Initializes event with type and callback function. More...
 
local init ( local t, local listenerID, local callback)
 Initializes event with type and callback function. More...
 
virtual ~EventListener ()
 Destructor. More...
 
var ~EventListener ()
 Destructor. More...
 
local ~EventListener ()
 Destructor. More...
 
void setEnabled (bool enabled)
 Enables or disables the listener. More...
 
local setEnabled ( local enabled)
 Enables or disables the listener. More...
 
bool isEnabled () const
 Checks whether the listener is enabled. More...
 
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Refautorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()

Static Public Member Functions

static
EventListenerAssetsManagerEx
create (AssetsManagerEx *AssetsManagerEx, const std::function< void(EventAssetsManagerEx *)> &callback)
 Creates an event listener with type and callback. More...
 
local create ( local AssetsManagerEx, local callback)
 Creates an event listener with type and callback. More...
 
- Static Public Member Functions inherited from EventListenerCustom
static EventListenerCustomcreate (const std::string &eventName, const std::function< void(EventCustom *)> &callback)
 Creates an event listener with type and callback. More...
 
local create ( local eventName, local callback)
 Creates an event listener with type and callback. More...
 

Public Attributes

CC_CONSTRUCTOR_ACCESS __pad0__: EventListenerAssetsManagerEx()
local __pad0__: EventListenerAssetsManagerEx()
- Public Attributes inherited from EventListenerCustom
CC_CONSTRUCTOR_ACCESS __pad0__: EventListenerCustom()
local __pad0__: EventListenerCustom()
- Public Attributes inherited from EventListener
CC_CONSTRUCTOR_ACCESS __pad0__: EventListener()
var __pad0__: EventListener()
local __pad0__: EventListener()

Protected Attributes

std::function< void(EventAssetsManagerEx *)> _onAssetsManagerExEvent
const AssetsManagerEx_AssetsManagerEx
- Protected Attributes inherited from EventListenerCustom
std::function< void(EventCustom *)> _onCustomEvent
- Protected Attributes inherited from EventListener
std::function< void(Event *)> _onEvent
Type _type
 Event callback function. More...
 
var _type
 Event callback function. More...
 
local _type
 Event callback function. More...
 
ListenerID _listenerID
 Event listener type. More...
 
var _listenerID
 Event listener type. More...
 
local _listenerID
 Event listener type. More...
 
bool _isRegistered
 Event listener ID. More...
 
var _isRegistered
 Event listener ID. More...
 
local _isRegistered
 Event listener ID. More...
 
int _fixedPriority
 Whether the listener has been added to dispatcher. More...
 
var _fixedPriority
 Whether the listener has been added to dispatcher. More...
 
local _fixedPriority
 Whether the listener has been added to dispatcher. More...
 
Node_node
var _node
local _node
bool _paused
var _paused
local _paused
bool _isEnabled
var _isEnabled
local _isEnabled
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 

Static Protected Attributes

static const std::string LISTENER_ID
var LISTENER_ID
local LISTENER_ID

Friends

class AssetsManagerEx

Additional Inherited Members

- Public Types inherited from EventListener
enum  Type {
  UNKNOWN, TOUCH_ONE_BY_ONE, TOUCH_ALL_AT_ONCE, KEYBOARD,
  MOUSE, ACCELERATION, FOCUS, GAME_CONTROLLER,
  CUSTOM
}
 
typedef std::string ListenerID
- Protected Member Functions inherited from EventListener
void setPaused (bool paused)
 Sets paused state for the listener The paused state is only used for scene graph priority listeners. More...
 
bool isPaused () const
 Checks whether the listener is paused. More...
 
var isPaused ()
 Checks whether the listener is paused. More...
 
local isPaused ()
 Checks whether the listener is paused. More...
 
void setRegistered (bool registered)
 Marks the listener was registered by EventDispatcher. More...
 
var setRegistered ( var registered)
 Marks the listener was registered by EventDispatcher. More...
 
local setRegistered ( local registered)
 Marks the listener was registered by EventDispatcher. More...
 
bool isRegistered () const
 Checks whether the listener was registered by EventDispatcher. More...
 
Type getType () const
 Gets the type of this listener. More...
 
local getType ()
 Gets the type of this listener. More...
 
const ListenerIDgetListenerID () const
 Gets the listener ID of this listener When event is being dispatched, listener ID is used as key for searching listeners according to event type. More...
 
local getListenerID ()
 Gets the listener ID of this listener When event is being dispatched, listener ID is used as key for searching listeners according to event type. More...
 
void setFixedPriority (int fixedPriority)
 Sets the fixed priority for this listener. More...
 
int getFixedPriority () const
 Gets the fixed priority of this listener. More...
 
void setAssociatedNode (Node *node)
 Sets the node associated with this listener. More...
 
NodegetAssociatedNode () const
 Gets the node associated with this listener. More...
 
- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 

Detailed Description

Usage: auto dispatcher = Director::getInstance()->getEventDispatcher(); auto manager = AssetsManagerEx::create(manifestUrl, storagePath); Adds a listener:

auto callback = [](EventAssetsManagerEx* event){ do_some_thing(); }; auto listener = EventListenerAssetsManagerEx::create(manager, callback); dispatcher->addEventListenerWithSceneGraphPriority(listener, one_node);

Removes a listener

dispatcher->removeEventListener(listener);

Member Function Documentation

virtual bool checkAvailable ( )
overridevirtual

Overrides.

Reimplemented from EventListenerCustom.

var checkAvailable ( )
overridevirtual

Overrides.

Reimplemented from EventListenerCustom.

local checkAvailable ( )
overridevirtual

Overrides.

Reimplemented from EventListenerCustom.

virtual
EventListenerAssetsManagerEx*
clone
( )
overridevirtual

Clones the listener, its subclasses have to override this method.

Reimplemented from EventListenerCustom.

var clone ( )
overridevirtual

Clones the listener, its subclasses have to override this method.

Reimplemented from EventListenerCustom.

local clone ( )
overridevirtual

Clones the listener, its subclasses have to override this method.

Reimplemented from EventListenerCustom.

static
EventListenerAssetsManagerEx*
create
( AssetsManagerEx AssetsManagerEx,
const std::function< void(EventAssetsManagerEx *)> &  callback 
)
static

Creates an event listener with type and callback.

Parameters
eventTypeThe type of the event.
callbackThe callback function when the specified event was emitted.
var create ( var  AssetsManagerEx,
var  callback 
)
static

Creates an event listener with type and callback.

Parameters
eventTypeThe type of the event.
callbackThe callback function when the specified event was emitted.
local create ( local  AssetsManagerEx,
local  callback 
)
static

Creates an event listener with type and callback.

Parameters
eventTypeThe type of the event.
callbackThe callback function when the specified event was emitted.
bool init ( const AssetsManagerEx AssetsManagerEx,
const std::function< void(EventAssetsManagerEx *)> &  callback 
)

Initializes event with type and callback function.

var init ( var  AssetsManagerEx,
var  callback 
)

Initializes event with type and callback function.

local init ( local  AssetsManagerEx,
local  callback 
)

Initializes event with type and callback function.

Friends And Related Function Documentation

friend class AssetsManagerEx
friend
var AssetsManagerEx
friend
local AssetsManagerEx
friend

Member Data Documentation

var __pad0__
local __pad0__
const AssetsManagerEx*
_AssetsManagerEx
protected
var _AssetsManagerEx
protected
local _AssetsManagerEx
protected
std::function<void(EventAssetsManagerEx*)>
_onAssetsManagerExEvent
protected
var _onAssetsManagerExEvent
protected
local _onAssetsManagerExEvent
protected
const std::string LISTENER_ID
staticprotected
var LISTENER_ID
staticprotected
local LISTENER_ID
staticprotected

The documentation for this class was generated from the following file: