This is the complete list of members for Mesh, including all inherited members.
__pad0__ | Mesh | |
_indexBuffer | Mesh | protected |
_indexCount | Mesh | protected |
_indexFormat | Mesh | protected |
_primitiveType | Mesh | protected |
_referenceCount | Ref | protected |
_renderdata | Mesh | protected |
_vertexBuffer | Mesh | protected |
autorelease() | Ref | |
buildBuffer() | Mesh | |
cleanAndFreeBuffers() | Mesh | |
create(const std::vector< float > &positions, const std::vector< float > &normals, const std::vector< float > &texs, const std::vector< unsigned short > &indices) | Mesh | static |
create(const std::vector< float > &vertices, int vertexSizeInFloat, const std::vector< unsigned short > &indices, int numIndex, const std::vector< MeshVertexAttrib > &attribs, int attribCount) | Mesh | inlinestatic |
create(const std::vector< float > &vertices, int vertexSizeInFloat, const std::vector< unsigned short > &indices, const std::vector< MeshVertexAttrib > &attribs) | Mesh | static |
getIndexBuffer() const | Mesh | inline |
getIndexCount() const | Mesh | inline |
getIndexFormat() const | Mesh | inline |
getMeshVertexAttribCount() const | Mesh | inline |
getMeshVertexAttribute(int idx) const | Mesh | inline |
getPrimitiveType() const | Mesh | inline |
getReferenceCount() const | Ref | |
getVertexBuffer() const | Mesh | inline |
getVertexSizeInBytes() const | Mesh | inline |
hasVertexAttrib(int attrib) | Mesh | inline |
IndexFormat enum name | Mesh | |
init(const std::vector< float > &positions, const std::vector< float > &normals, const std::vector< float > &texs, const std::vector< unsigned short > &indices) | Mesh | |
init(const std::vector< float > &vertices, int vertexSizeInFloat, const std::vector< unsigned short > &indices, const std::vector< MeshVertexAttrib > &attribs) | Mesh | |
PrimitiveType enum name | Mesh | |
Ref() | Ref | protected |
release() | Ref | |
restore() | Mesh | |
retain() | Ref | |
~Mesh() | Mesh | virtual |
~Ref() | Ref | virtual |