cocos2d-x  3.2
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
Slider Member List

This is the complete list of members for Slider, including all inherited members.

__pad0__Slider
_actionManagerNodeprotected
_actionTagWidgetprotected
_additionalTransformNodemutableprotected
_affectByClippingWidgetprotected
_anchorPointNodeprotected
_anchorPointInPointsNodeprotected
_ballDTexTypeSliderprotected
_ballNTexTypeSliderprotected
_ballPTexTypeSliderprotected
_barLengthSliderprotected
_barRendererSliderprotected
_barRendererAdaptDirtySliderprotected
_barTexTypeSliderprotected
_brightWidgetprotected
_brightStyleWidgetprotected
_capInsetsBarRendererSliderprotected
_capInsetsProgressBarRendererSliderprotected
_cascadeColorEnabledNodeprotected
_cascadeOpacityEnabledNodeprotected
_childrenNodeprotected
_componentContainerNodeprotected
_contentSizeNodeprotected
_contentSizeDirtyNodeprotected
_customSizeWidgetprotected
_displayedColorNodeprotected
_displayedOpacityNodeprotected
_enabledWidgetprotected
_eventCallbackSliderprotected
_eventDispatcherNodeprotected
_flippedXWidgetprotected
_flippedYWidgetprotected
_focusedWidgetprotected
_focusedWidgetWidgetprotectedstatic
_focusEnabledWidgetprotected
_globalZOrderNodeprotected
_glProgramStateNodeprotected
_hashOfNameNodeprotected
_highlightWidgetprotected
_hittedWidgetprotected
_ignoreAnchorPointForPositionNodeprotected
_ignoreSizeWidgetprotected
_inverseNodemutableprotected
_inverseDirtyNodemutableprotected
_isTransitionFinishedNodeprotected
_layoutParameterDictionaryWidgetprotected
_layoutParameterTypeWidgetprotected
_localZOrderNodeprotected
_modelViewTransformNodeprotected
_nameNodeprotected
_normalizedPositionNodeprotected
_onEnterCallbackNodeprotected
_onEnterTransitionDidFinishCallbackNodeprotected
_onExitCallbackNodeprotected
_onExitTransitionDidStartCallbackNodeprotected
_orderOfArrivalNodeprotected
_parentNodeprotected
_percentSliderprotected
_physicsBodyNodeprotected
_physicsScaleStartXNodeprotected
_physicsScaleStartYNodeprotected
_positionNodeprotected
_positionPercentWidgetprotected
_positionTypeWidgetprotected
_positionZNodeprotected
_prevIgnoreSizeSliderprotected
_progressBarRendererSliderprotected
_progressBarRendererDirtySliderprotected
_progressBarTextureFileSliderprotected
_progressBarTextureSizeSliderprotected
_progressBarTexTypeSliderprotected
_protectedChildrenProtectedNodeprotected
_realColorNodeprotected
_realOpacityNodeprotected
_referenceCountRefprotected
_reorderChildDirtyNodeprotected
_reorderProtectedChildDirtyProtectedNodeprotected
_reorderWidgetChildDirtyWidgetprotected
_rotationXNodeprotected
_rotationYNodeprotected
_rotationZ_XNodeprotected
_rotationZ_YNodeprotected
_runningNodeprotected
_scale9EnabledSliderprotected
_scaleXNodeprotected
_scaleYNodeprotected
_scaleZNodeprotected
_schedulerNodeprotected
_setLocalZOrder(int z)Nodevirtual
_sizePercentWidgetprotected
_sizeTypeWidgetprotected
_skewXNodeprotected
_skewYNodeprotected
_slidBallDisabledRendererSliderprotected
_slidBallDisabledTextureFileSliderprotected
_slidBallNormalRendererSliderprotected
_slidBallNormalTextureFileSliderprotected
_slidBallPressedRendererSliderprotected
_slidBallPressedTextureFileSliderprotected
_slidBallRendererSliderprotected
_sliderEventListenerSliderprotected
_sliderEventSelectorSliderprotected
_tagNodeprotected
_textureFileSliderprotected
_touchBeganPositionWidgetprotected
_touchEnabledWidgetprotected
_touchEndPositionWidgetprotected
_touchEventCallbackWidgetprotected
_touchEventListenerWidgetprotected
_touchEventSelectorWidgetprotected
_touchListenerWidgetprotected
_touchMovePositionWidgetprotected
_transformNodemutableprotected
_transformDirtyNodemutableprotected
_transformUpdatedNodeprotected
_useAdditionalTransformNodeprotected
_userDataNodeprotected
_userObjectNodeprotected
_usingNormalizedPositionNodeprotected
_visibleNodeprotected
adaptRenderers() overrideSliderprotectedvirtual
addChild(Node *child)Nodevirtual
addChild(Node *child, int localZOrder)Nodevirtual
addChild(Node *child, int localZOrder, int tag)Nodevirtual
addChild(Node *child, int localZOrder, const std::string &name)Nodevirtual
addComponent(Component *component)Nodevirtual
addEventListener(const ccSliderCallback &callback)Slider
addEventListenerSlider(Ref *target, SEL_SlidPercentChangedEvent selector)Slider
addProtectedChild(Node *child)ProtectedNodevirtual
addProtectedChild(Node *child, int localZOrder)ProtectedNodevirtual
addProtectedChild(Node *child, int localZOrder, int tag)ProtectedNodevirtual
addTouchEventListener(Ref *target, SEL_TouchEvent selector)Widget
addTouchEventListener(ccWidgetTouchCallback callback)Widget
autorelease()Ref
barRendererScaleChangedWithSize()Sliderprotected
boundingBox() const Nodeinlinevirtual
BrightStyle enum nameWidget
cancelUpEvent()Widgetprotectedvirtual
ccSliderCallback typedefSlider
ccWidgetTouchCallback typedefWidget
childrenAlloc(void)Nodeprotected
cleanup() overrideProtectedNodevirtual
cleanupWidget()Widgetprotected
clippingParentAreaContainPoint(const Vec2 &pt)Widgetinline
clone()Widget
convertToNodeSpace(const Vec2 &worldPoint) const Node
convertToNodeSpaceAR(const Vec2 &worldPoint) const Node
convertTouchToNodeSpace(Touch *touch) const Node
convertTouchToNodeSpaceAR(Touch *touch) const Node
convertToWindowSpace(const Vec2 &nodePoint) const Nodeprotected
convertToWorldSpace(const Vec2 &nodePoint) const Node
convertToWorldSpaceAR(const Vec2 &nodePoint) const Node
copyClonedWidgetChildren(Widget *model)Widgetprotectedvirtual
copyProperties(Widget *model)Widgetprotected
copySpecialProperties(Widget *model) overrideSliderprotectedvirtual
create()Sliderstatic
createCloneInstance() overrideSliderprotectedvirtual
detachChild(Node *child, ssize_t index, bool doCleanup)Nodeprotected
disableCascadeColor() overrideProtectedNodevirtual
disableCascadeOpacity()Nodeprotectedvirtual
dispatchFocusEvent(Widget *widgetLoseFocus, Widget *widgetGetFocus)Widget
doEnumerate(std::string name, std::function< bool(Node *)> callback) const Nodeprotected
doEnumerateRecursive(const Node *node, const std::string &name, std::function< bool(Node *)> callback) const Nodeprotected
draw(Renderer *renderer, const Mat4 &transform, uint32_t flags)Nodevirtual
draw() finalNodevirtual
enableDpadNavigation(bool enable)Widgetstatic
enumerateChildren(const std::string &name, std::function< bool(Node *node)> callback) const Nodevirtual
EventType enum nameSlider
findNextFocusedWidget(FocusDirection direction, Widget *current)Widgetvirtual
FLAGS_CONTENT_SIZE_DIRTY enum valueNode
FLAGS_DIRTY_MASK enum valueNode
FLAGS_TRANSFORM_DIRTY enum valueNode
FocusDirection enum nameWidget
getActionByTag(int tag)Node
getActionManager()Nodeinlinevirtual
getActionManager() const Nodeinlinevirtual
getActionTag() const Widget
getAncensterWidget(Node *node)Widgetprotected
getAnchorPoint() const Nodevirtual
getAnchorPointInPoints() const Nodevirtual
getBottomBoundary() const Widget
getBottomInParent()Widgetinline
getBoundingBox() const Nodevirtual
getCapInsetsBarRenderer() const Slider
getCapInsetsProgressBarRebderer() const Slider
getChildByName(const std::string &name) const Nodevirtual
getChildByName(const std::string &name) const Nodeinline
getChildByTag(int tag) const Nodevirtual
getChildren()Nodeinlinevirtual
getChildren() const Nodeinlinevirtual
getChildrenCount() const Nodevirtual
getColor() const Nodevirtual
getComponent(const std::string &name)Node
getContentSize() const Nodevirtual
getCurrentFocusedWidget(bool isWidget)Widgetinline
getCurrentFocusedWidget() const Widget
getCustomSize() const Widget
getDescription() const overrideSlidervirtual
getDisplayedColor() const Nodevirtual
getDisplayedOpacity() const Nodevirtual
getEventDispatcher() const Nodeinlinevirtual
getGlobalZOrder() const Nodeinlinevirtual
getGLProgram() const Node
getGLProgramState() const Node
getGLServerState() const Nodeinline
getLayoutParameter() const overrideWidgetvirtual
getLayoutParameter(LayoutParameter::Type type)Widget
getLayoutSize()Widgetinlinevirtual
getLeftBoundary() const Widget
getLeftInParent()Widgetinline
getLocalZOrder() const Nodeinlinevirtual
getName() const Nodevirtual
getNodeToParentAffineTransform() const Nodevirtual
getNodeToParentTransform() const Nodevirtual
getNodeToWorldAffineTransform() const Nodevirtual
getNodeToWorldTransform() const Nodevirtual
getNormalizedPosition() const Nodevirtual
getNumberOfRunningActions() const Node
getOnEnterCallback() const Nodeinline
getonEnterTransitionDidFinishCallback() const Nodeinline
getOnExitCallback() const Nodeinline
getonExitTransitionDidStartCallback() const Nodeinline
getOpacity() const Nodevirtual
getOrderOfArrival() const Node
getParent()Nodeinlinevirtual
getParent() const Nodeinlinevirtual
getParentToNodeAffineTransform() const Nodevirtual
getParentToNodeTransform() const Nodevirtual
getPercent() const Slider
getPercentWithBallPos(float location) const Sliderprotected
getPhysicsBody() const Node
getPosition() const Nodevirtual
getPosition(float *x, float *y) const Nodevirtual
getPosition3D() const Nodevirtual
getPositionPercent() const Widget
getPositionType() const Widget
getPositionX(void) const Nodevirtual
getPositionY(void) const Nodevirtual
getPositionZ() const Nodevirtual
getProtectedChildByTag(int tag)ProtectedNodevirtual
getReferenceCount() const Ref
getRightBoundary() const Widget
getRightInParent()Widgetinline
getRotation() const Nodevirtual
getRotation3D() const Nodevirtual
getRotationSkewX() const Nodevirtual
getRotationSkewY() const Nodevirtual
getRotationX() const Nodeinlinevirtual
getRotationY() const Nodeinlinevirtual
getScale() const Nodevirtual
getScaleX() const Nodevirtual
getScaleY() const Nodevirtual
getScaleZ() const Nodevirtual
getScene() const Nodevirtual
getScheduler()Nodeinlinevirtual
getScheduler() const Nodeinlinevirtual
getShaderProgram() const Nodeinline
getSize() const Widget
getSizePercent() const Widget
getSizeType() const Widget
getSkewX() const Nodevirtual
getSkewY() const Nodevirtual
getTag() const Nodevirtual
getTopBoundary() const Widget
getTopInParent()Widgetinline
getTouchBeganPosition() const Widget
getTouchEndPos() const Widgetinline
getTouchEndPosition() const Widget
getTouchMovePos() const Widgetinline
getTouchMovePosition() const Widget
getTouchStartPos() const Widgetinline
getUserData()Nodeinlinevirtual
getUserData() const Nodeinlinevirtual
getUserObject()Nodeinlinevirtual
getUserObject() const Nodeinlinevirtual
getVertexZ() const Nodeinlinevirtual
getVirtualRenderer() overrideSlidervirtual
getVirtualRendererSize() const overrideSlidervirtual
getWidgetParent()Widgetprotected
getWorldPosition() const Widget
getWorldToNodeAffineTransform() const Nodevirtual
getWorldToNodeTransform() const Nodevirtual
getZOrder() const Nodeinlinevirtual
hitTest(const Vec2 &pt) overrideSlidervirtual
ignoreAnchorPointForPosition(bool ignore)Nodevirtual
ignoreContentAdaptWithSize(bool ignore) overrideSlidervirtual
init()Nodevirtual
initRenderer() overrideSliderprotectedvirtual
insertChild(Node *child, int z)Nodeprotected
insertProtectedChild(Node *child, int z)ProtectedNodeprotected
interceptTouchEvent(TouchEventType event, Widget *sender, Touch *touch)Widgetvirtual
INVALID_TAGNodestatic
isAncestorsEnabled()Widgetprotected
isAncestorsVisible(Node *node)Widgetprotected
isBright() const Widget
isCascadeColorEnabled() const Nodevirtual
isCascadeOpacityEnabled() const Nodevirtual
isClippingParentContainsPoint(const Vec2 &pt)Widget
isEnabled() const Widget
isFlippedX() const Widgetinlinevirtual
isFlippedY() const Widgetinlinevirtual
isFlipX()Widgetinline
isFlipY()Widgetinline
isFocused() const Widget
isFocusEnabled() const Widget
isHighlighted() const Widget
isIgnoreAnchorPointForPosition() const Nodevirtual
isIgnoreContentAdaptWithSize() const Widget
isOpacityModifyRGB() const Nodeinlinevirtual
isRunning() const Nodevirtual
isScale9Enabled() const Slider
isScheduled(SEL_SCHEDULE selector)Node
isTouchEnabled() const Widget
isVisible() const Nodevirtual
LayoutParameterProtocol()LayoutParameterProtocolinline
loadBarTexture(const std::string &fileName, TextureResType texType=TextureResType::LOCAL)Slider
loadProgressBarTexture(const std::string &fileName, TextureResType texType=TextureResType::LOCAL)Slider
loadSlidBallTextureDisabled(const std::string &disabled, TextureResType texType=TextureResType::LOCAL)Slider
loadSlidBallTextureNormal(const std::string &normal, TextureResType texType=TextureResType::LOCAL)Slider
loadSlidBallTexturePressed(const std::string &pressed, TextureResType texType=TextureResType::LOCAL)Slider
loadSlidBallTextures(const std::string &normal, const std::string &pressed, const std::string &disabled, TextureResType texType=TextureResType::LOCAL)Slider
moveEvent()Widgetprotected
nodeToParentTransform() const Nodeinlinevirtual
nodeToWorldTransform() const Nodeinlinevirtual
numberOfRunningActions() const Nodeinline
onEnter() overrideWidgetvirtual
onEnterTransitionDidFinish() overrideProtectedNodevirtual
onExit() overrideWidgetvirtual
onExitTransitionDidStart() overrideProtectedNodevirtual
onFocusChange(Widget *widgetLostFocus, Widget *widgetGetFocus)Widget
onFocusChangedWidget
onNextFocusedWidgetWidget
onPressStateChangedToDisabled() overrideSliderprotectedvirtual
onPressStateChangedToNormal() overrideSliderprotectedvirtual
onPressStateChangedToPressed() overrideSliderprotectedvirtual
onSizeChanged() overrideSliderprotectedvirtual
onTouchBegan(Touch *touch, Event *unusedEvent) overrideSlidervirtual
onTouchCancelled(Touch *touch, Event *unusedEvent) overrideSlidervirtual
onTouchEnded(Touch *touch, Event *unusedEvent) overrideSlidervirtual
onTouchMoved(Touch *touch, Event *unusedEvent) overrideSlidervirtual
parentToNodeTransform() const Nodeinlinevirtual
pause(void)Node
pauseSchedulerAndActions()Node
percentChangedEvent()Sliderprotected
PositionType enum nameWidget
processParentFlags(const Mat4 &parentTransform, uint32_t parentFlags)Nodeprotected
progressBarRendererScaleChangedWithSize()Sliderprotected
pushDownEvent()Widgetprotected
Ref()Refprotected
release()Ref
releaseUpEvent()Widgetprotectedvirtual
removeAllChildren()Nodevirtual
removeAllChildrenWithCleanup(bool cleanup)Nodevirtual
removeAllComponents()Nodevirtual
removeAllProtectedChildren()ProtectedNodevirtual
removeAllProtectedChildrenWithCleanup(bool cleanup)ProtectedNodevirtual
removeChild(Node *child, bool cleanup=true)Nodevirtual
removeChildByName(const std::string &name, bool cleanup=true)Nodevirtual
removeChildByTag(int tag, bool cleanup=true)Nodevirtual
removeComponent(const std::string &name)Nodevirtual
removeFromParent()Nodevirtual
removeFromParentAndCleanup(bool cleanup)Nodevirtual
removeProtectedChild(Node *child, bool cleanup=true)ProtectedNodevirtual
removeProtectedChildByTag(int tag, bool cleanup=true)ProtectedNodevirtual
reorderChild(Node *child, int localZOrder)Nodevirtual
reorderProtectedChild(Node *child, int localZOrder)ProtectedNodevirtual
requestFocus()Widget
resume(void)Node
resumeSchedulerAndActions()Node
retain()Ref
runAction(Action *action)Node
s_globalOrderOfArrivalNodeprotectedstatic
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)Node
schedule(SEL_SCHEDULE selector, float interval)Node
schedule(SEL_SCHEDULE selector)Node
scheduleOnce(SEL_SCHEDULE selector, float delay)Node
scheduleUpdate(void)Node
scheduleUpdateWithPriority(int priority)Node
scheduleUpdateWithPriorityLua(int handler, int priority)Node
setActionManager(ActionManager *actionManager)Nodevirtual
setActionTag(int tag)Widget
setAdditionalTransform(Mat4 *additionalTransform)Node
setAdditionalTransform(const AffineTransform &additionalTransform)Node
setAnchorPoint(const Vec2 &anchorPoint)Nodevirtual
setBright(bool bright)Widget
setBrightStyle(BrightStyle style)Widget
setCapInsetProgressBarRebderer(const Rect &capInsets)Slider
setCapInsets(const Rect &capInsets)Slider
setCapInsetsBarRenderer(const Rect &capInsets)Slider
setCascadeColorEnabled(bool cascadeColorEnabled)Nodevirtual
setCascadeOpacityEnabled(bool cascadeOpacityEnabled)Nodevirtual
setColor(const Color3B &color)Nodevirtual
setContentSize(const Size &contentSize) overrideWidgetvirtual
setEnabled(bool enabled)Widgetvirtual
setEventDispatcher(EventDispatcher *dispatcher)Nodevirtual
setFlippedX(bool flippedX)Widgetvirtual
setFlippedY(bool flippedY)Widgetvirtual
setFlipX(bool flipX)Widgetinline
setFlipY(bool flipY)Widgetinline
setFocused(bool focus)Widget
setFocusEnabled(bool enable)Widget
setGlobalZOrder(float globalZOrder)Nodevirtual
setGLProgram(GLProgram *glprogram)Node
setGLProgramState(GLProgramState *glProgramState)Node
setGLServerState(int serverState)Nodeinline
setHighlighted(bool hilight)Widget
setLayoutParameter(LayoutParameter *parameter)Widget
setLocalZOrder(int localZOrder)Nodevirtual
setName(const std::string &name)Nodevirtual
setNodeToParentTransform(const Mat4 &transform)Nodevirtual
setNormalizedPosition(const Vec2 &position)Nodevirtual
setOnEnterCallback(const std::function< void()> &callback)Nodeinline
setonEnterTransitionDidFinishCallback(const std::function< void()> &callback)Nodeinline
setOnExitCallback(const std::function< void()> &callback)Nodeinline
setonExitTransitionDidStartCallback(const std::function< void()> &callback)Nodeinline
setOpacity(GLubyte opacity)Nodevirtual
setOpacityModifyRGB(bool value)Nodeinlinevirtual
setOrderOfArrival(int orderOfArrival)Node
setParent(Node *parent)Nodevirtual
setPercent(int percent)Slider
setPhysicsBody(PhysicsBody *body)Node
setPosition(const Vec2 &pos) overrideWidgetvirtual
cocos2d::ProtectedNode::setPosition(float x, float y)Nodevirtual
setPosition3D(const Vec3 &position)Nodevirtual
setPositionPercent(const Vec2 &percent)Widget
setPositionType(PositionType type)Widget
setPositionX(float x)Nodevirtual
setPositionY(float y)Nodevirtual
setPositionZ(float positionZ)Nodevirtual
setRotation(float rotation)Nodevirtual
setRotation3D(const Vec3 &rotation)Nodevirtual
setRotationSkewX(float rotationX)Nodevirtual
setRotationSkewY(float rotationY)Nodevirtual
setRotationX(float rotationX)Nodeinlinevirtual
setRotationY(float rotationY)Nodeinlinevirtual
setScale(float scale)Nodevirtual
setScale(float scaleX, float scaleY)Nodevirtual
setScale9Enabled(bool able)Slider
setScaleX(float scaleX)Nodevirtual
setScaleY(float scaleY)Nodevirtual
setScaleZ(float scaleZ)Nodevirtual
setScheduler(Scheduler *scheduler)Nodevirtual
setShaderProgram(GLProgram *glprogram)Nodeinline
setSize(const Size &size)Widgetvirtual
setSizePercent(const Vec2 &percent)Widgetvirtual
setSizeType(SizeType type)Widget
setSkewX(float skewX)Nodevirtual
setSkewY(float skewY)Nodevirtual
setTag(int tag)Nodevirtual
setTouchEnabled(bool enabled)Widgetvirtual
setUserData(void *userData)Nodevirtual
setUserObject(Ref *userObject)Nodevirtual
setVertexZ(float vertexZ)Nodeinlinevirtual
setVisible(bool visible)Nodevirtual
setZOrder(int localZOrder)Nodeinlinevirtual
SizeType enum nameWidget
Slider()Slider
sortAllChildren()Nodevirtual
sortAllProtectedChildren()ProtectedNodevirtual
stopAction(Action *action)Node
stopActionByTag(int tag)Node
stopAllActions()Node
TextureResType enum nameWidget
TouchEventType enum nameWidget
transform(const Mat4 &parentTransform)Nodeprotected
unschedule(SEL_SCHEDULE selector)Node
unscheduleAllSelectors(void)Node
unscheduleUpdate(void)Node
update(float delta)Nodevirtual
updateCascadeColor()Nodeprotectedvirtual
updateCascadeOpacity()Nodeprotectedvirtual
updateColor()Nodeinlineprotectedvirtual
updateContentSizeWithTextureSize(const Size &size)Widgetprotected
updateDisplayedColor(const Color3B &parentColor) overrideProtectedNodevirtual
updateDisplayedOpacity(GLubyte parentOpacity) overrideProtectedNodevirtual
updateFlippedX()Widgetinlineprotectedvirtual
updateFlippedY()Widgetinlineprotectedvirtual
updatePhysicsBodyPosition(Scene *layer)Nodeprotectedvirtual
updatePhysicsBodyRotation(Scene *layer)Nodeprotectedvirtual
updatePhysicsBodyScale(Scene *scene)Nodeprotectedvirtual
updatePhysicsBodyTransform(Scene *layer)Nodeprotected
updateSizeAndPosition()Widget
updateSizeAndPosition(const Size &parentSize)Widget
updateTransform()Nodevirtual
visit(cocos2d::Renderer *renderer, const Mat4 &parentTransform, uint32_t parentFlags) overrideWidgetvirtual
cocos2d::Node::visit() finalNodevirtual
Widget(void)Widget
worldToNodeTransform() const Nodeinlinevirtual
~LayoutParameterProtocol()LayoutParameterProtocolinlinevirtual
~Node()Nodevirtual
~ProtectedNode()ProtectedNodevirtual
~Ref()Refvirtual
~Slider()Slidervirtual
~Widget()Widgetvirtual