cocos2d-x  3.2
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ActionTimeline Member List

This is the complete list of members for ActionTimeline, including all inherited members.

_currentFrameActionTimelineprotected
_durationActionTimelineprotected
_endFrameActionTimelineprotected
_frameEventListenerActionTimelineprotected
_frameInternalActionTimelineprotected
_loopActionTimelineprotected
_originalTargetActionprotected
_playingActionTimelineprotected
_referenceCountRefprotected
_startFrameActionTimelineprotected
_tagActionprotected
_targetActionprotected
_timeActionTimelineprotected
_timelineListActionTimelineprotected
_timelineMapActionTimelineprotected
_timeSpeedActionTimelineprotected
Action()Actionprotected
ActionTimeline()ActionTimeline
addTimeline(Timeline *timeline)ActionTimelinevirtual
autorelease()Ref
clearFrameEventCallFunc()ActionTimeline
clone() const overrideActionTimelinevirtual
copy() const Clonableinline
create()ActionTimelinestatic
description() const Actionvirtual
emitFrameEvent(Frame *frame)ActionTimelineprotectedvirtual
Frame classActionTimelinefriend
getCurrentFrame() const ActionTimelineinlinevirtual
getDuration() const ActionTimelineinlinevirtual
getEndFrame() const ActionTimelineinlinevirtual
getOriginalTarget() const Actioninline
getReferenceCount() const Ref
getStartFrame() const ActionTimelineinlinevirtual
getTag() const Actioninline
getTarget() const Actioninline
getTimelines() const ActionTimelineinlinevirtual
getTimeSpeed() const ActionTimelineinlinevirtual
gotoFrame(int frameIndex)ActionTimelineprotectedvirtual
gotoFrameAndPause(int startIndex)ActionTimelinevirtual
gotoFrameAndPlay(int startIndex)ActionTimelinevirtual
gotoFrameAndPlay(int startIndex, bool loop)ActionTimelinevirtual
gotoFrameAndPlay(int startIndex, int endIndex, bool loop)ActionTimelinevirtual
gotoFrameAndPlay(int startIndex, int endIndex, int currentFrameIndex, bool loop)ActionTimelinevirtual
init()ActionTimelinevirtual
INVALID_TAGActionstatic
isDone() const overrideActionTimelineinlinevirtual
isPlaying() const ActionTimelinevirtual
pause()ActionTimelinevirtual
Ref()Refprotected
release()Ref
removeTimeline(Timeline *timeline)ActionTimelinevirtual
resume()ActionTimelinevirtual
retain()Ref
reverse() const overrideActionTimelineinlinevirtual
setCurrentFrame(int frameIndex)ActionTimelinevirtual
setDuration(int duration)ActionTimelineinlinevirtual
setFrameEventCallFunc(std::function< void(Frame *)> listener)ActionTimeline
setOriginalTarget(Node *originalTarget)Actioninline
setTag(int tag)Actioninline
setTarget(Node *target)Actioninline
setTimeSpeed(float speed)ActionTimelineinlinevirtual
startWithTarget(cocos2d::Node *target) overrideActionTimelinevirtual
step(float delta) overrideActionTimelinevirtual
stepToFrame(int frameIndex)ActionTimelineprotectedvirtual
stop()Actionvirtual
update(float time)Actionvirtual
~Action()Actionprotectedvirtual
~ActionTimeline()ActionTimelinevirtual
~Clonable()Clonableinlinevirtual
~Ref()Refvirtual