Cocos2d-x  v3.12
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TintTo Class Reference

Tints a Node that implements the NodeRGB protocol from current tint to a custom one. More...

Inherits ActionInterval.

Public Member Functions

virtual TintToclone () const override
 override ActionInterval.
 
virtual TintToreverse (void) const override
 override ActionInterval.
 
var reverse ()
 override ActionInterval.
 
local reverse ()
 override ActionInterval.
 
virtual void startWithTarget (Node *target) override
 override ActionInterval.
 
var startWithTarget ( var target)
 override ActionInterval.
 
local startWithTarget ( local target)
 override ActionInterval.
 
virtual void update (float time) override
 override ActionInterval.
 
var update ( var time)
 override ActionInterval.
 
local update ( local time)
 override ActionInterval.
 
- Public Member Functions inherited from ActionInterval
float getElapsed (void)
 How many seconds had elapsed since the actions started to run. More...
 
var getElapsed ()
 How many seconds had elapsed since the actions started to run. More...
 
local getElapsed ()
 How many seconds had elapsed since the actions started to run. More...
 
void setAmplitudeRate (float amp)
 Sets the amplitude rate, extension in GridAction. More...
 
float getAmplitudeRate (void)
 Gets the ampliture rate, extension in GridAction. More...
 
virtual bool isDone (void) const override
 override Action.
 
local isDone ()
 override Action.
 

Static Public Member Functions

static TintTocreate (float duration, GLubyte red, GLubyte green, GLubyte blue)
 Creates an action with duration and color. More...
 
var create ( var duration, var red, var green, var blue)
 Creates an action with duration and color. More...
 
local create ( local duration, local red, local green, local blue)
 Creates an action with duration and color. More...
 
static TintTocreate (float duration, const Color3B &color)
 Creates an action with duration and color. More...
 
var create ( var duration, var color)
 Creates an action with duration and color. More...
 
local create ( local duration, local color)
 Creates an action with duration and color. More...
 

Additional Inherited Members

- Protected Member Functions inherited from ActionInterval
bool initWithDuration (float d)
 initializes the action with the duration. More...
 
var initWithDuration ( var d)
 initializes the action with the duration. More...
 
local initWithDuration ( local d)
 initializes the action with the duration. More...
 

Detailed Description

Tints a Node that implements the NodeRGB protocol from current tint to a custom one.

This action doesn't support "reverse"

Member Function Documentation

static TintTo* create ( float  duration,
GLubyte  red,
GLubyte  green,
GLubyte  blue 
)
static

Creates an action with duration and color.

Duration time, in seconds. Red Color, from 0 to 255. Green Color, from 0 to 255. Blue Color, from 0 to 255. An autoreleased TintTo object.

var create ( var  duration,
var  red,
var  green,
var  blue 
)
static

Creates an action with duration and color.

Duration time, in seconds. Red Color, from 0 to 255. Green Color, from 0 to 255. Blue Color, from 0 to 255. An autoreleased TintTo object.

local create ( local  duration,
local  red,
local  green,
local  blue 
)
static

Creates an action with duration and color.

Duration time, in seconds. Red Color, from 0 to 255. Green Color, from 0 to 255. Blue Color, from 0 to 255. An autoreleased TintTo object.

static TintTo* create ( float  duration,
const Color3B color 
)
static

Creates an action with duration and color.

Duration time, in seconds. It's a Color3B type color. An autoreleased TintTo object.

var create ( var  duration,
var  color 
)
static

Creates an action with duration and color.

Duration time, in seconds. It's a Color3B type color. An autoreleased TintTo object.

local create ( local  duration,
local  color 
)
static

Creates an action with duration and color.

Duration time, in seconds. It's a Color3B type color. An autoreleased TintTo object.


The documentation for this class was generated from the following file: