Cocos2d-x
v3.12
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Physics3DWorld Member List
This is the complete list of members for
Physics3DWorld
, including all inherited members.
_ID
Ref
_luaID
Ref
_rooted
Ref
_scriptObject
Ref
_scriptOwned
Ref
addPhysics3DConstraint
(Physics3DConstraint *constraint, bool disableCollisionsBetweenLinkedObjs=true)
Physics3DWorld
addPhysics3DObject
(Physics3DObject *physicsObj)
Physics3DWorld
autorelease
()
Ref
create
(Physics3DWorldDes *info)
Physics3DWorld
static
debugDraw
(cocos2d::Renderer *renderer)
Physics3DWorld
getGravity
() const
Physics3DWorld
getPhysicsObjects
() const
Physics3DWorld
inline
getReferenceCount
() const
Ref
isDebugDrawEnabled
() const
Physics3DWorld
rayCast
(const cocos2d::Vec3 &startPos, const cocos2d::Vec3 &endPos, HitResult *result)
Physics3DWorld
release
()
Ref
removeAllPhysics3DConstraints
()
Physics3DWorld
removeAllPhysics3DObjects
()
Physics3DWorld
removePhysics3DConstraint
(Physics3DConstraint *constraint)
Physics3DWorld
removePhysics3DObject
(Physics3DObject *physicsObj)
Physics3DWorld
retain
()
Ref
setDebugDrawEnable
(bool enableDebugDraw)
Physics3DWorld
setGravity
(const Vec3 &gravity)
Physics3DWorld
stepSimulate
(float dt)
Physics3DWorld
sweepShape
(Physics3DShape *shape, const cocos2d::Mat4 &startTransform, const cocos2d::Mat4 &endTransform, HitResult *result)
Physics3DWorld
~Ref
()
Ref
virtual
Generated on Tue Jun 28 2016 17:35:23 for Cocos2d-x by
1.8.8