Cocos2d-x  v3.12
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ScaleTo Class Reference

Scales a Node object to a zoom factor by modifying it's scale attribute. More...

Inherits ActionInterval.

Inherited by ScaleBy.

Public Member Functions

virtual ScaleToclone () const override
 override ActionInterval.
 
var clone ()
 override ActionInterval.
 
virtual ScaleToreverse (void) const override
 override ActionInterval.
 
var reverse ()
 override ActionInterval.
 
local reverse ()
 override ActionInterval.
 
virtual void startWithTarget (Node *target) override
 override ActionInterval.
 
local startWithTarget ( local target)
 override ActionInterval.
 
virtual void update (float time) override
 override ActionInterval.
 
var update ( var time)
 override ActionInterval.
 
local update ( local time)
 override ActionInterval.
 
- Public Member Functions inherited from ActionInterval
float getElapsed (void)
 How many seconds had elapsed since the actions started to run. More...
 
var getElapsed ()
 How many seconds had elapsed since the actions started to run. More...
 
local getElapsed ()
 How many seconds had elapsed since the actions started to run. More...
 
void setAmplitudeRate (float amp)
 Sets the amplitude rate, extension in GridAction. More...
 
float getAmplitudeRate (void)
 Gets the ampliture rate, extension in GridAction. More...
 
virtual bool isDone (void) const override
 override Action.
 
local isDone ()
 override Action.
 

Static Public Member Functions

static ScaleTocreate (float duration, float s)
 Creates the action with the same scale factor for X and Y. More...
 
static ScaleTocreate (float duration, float sx, float sy)
 Creates the action with and X factor and a Y factor. More...
 
local create ( local duration, local sx, local sy)
 Creates the action with and X factor and a Y factor. More...
 
static ScaleTocreate (float duration, float sx, float sy, float sz)
 Creates the action with X Y Z factor. More...
 
var create ( var duration, var sx, var sy, var sz)
 Creates the action with X Y Z factor. More...
 
local create ( local duration, local sx, local sy, local sz)
 Creates the action with X Y Z factor. More...
 

Protected Member Functions

bool initWithDuration (float duration, float s)
 Initialize the action with the same scale factor for X and Y. More...
 
var initWithDuration ( var duration, var s)
 Initialize the action with the same scale factor for X and Y. More...
 
local initWithDuration ( local duration, local s)
 Initialize the action with the same scale factor for X and Y. More...
 
bool initWithDuration (float duration, float sx, float sy)
 Initialize the action with and X factor and a Y factor. More...
 
bool initWithDuration (float duration, float sx, float sy, float sz)
 Initializes the action with X Y Z factor Duration time, in seconds. More...
 
- Protected Member Functions inherited from ActionInterval
bool initWithDuration (float d)
 initializes the action with the duration. More...
 
var initWithDuration ( var d)
 initializes the action with the duration. More...
 
local initWithDuration ( local d)
 initializes the action with the duration. More...
 

Detailed Description

Scales a Node object to a zoom factor by modifying it's scale attribute.

This action doesn't support "reverse". The physics body contained in Node doesn't support this action.

Member Function Documentation

static ScaleTo* create ( float  duration,
float  s 
)
static

Creates the action with the same scale factor for X and Y.

Duration time, in seconds. Scale factor of x and y. An autoreleased ScaleTo object.

var create ( var  duration,
var  s 
)
static

Creates the action with the same scale factor for X and Y.

Duration time, in seconds. Scale factor of x and y. An autoreleased ScaleTo object.

local create ( local  duration,
local  s 
)
static

Creates the action with the same scale factor for X and Y.

Duration time, in seconds. Scale factor of x and y. An autoreleased ScaleTo object.

static ScaleTo* create ( float  duration,
float  sx,
float  sy 
)
static

Creates the action with and X factor and a Y factor.

Duration time, in seconds. Scale factor of x. Scale factor of y. An autoreleased ScaleTo object.

var create ( var  duration,
var  sx,
var  sy 
)
static

Creates the action with and X factor and a Y factor.

Duration time, in seconds. Scale factor of x. Scale factor of y. An autoreleased ScaleTo object.

local create ( local  duration,
local  sx,
local  sy 
)
static

Creates the action with and X factor and a Y factor.

Duration time, in seconds. Scale factor of x. Scale factor of y. An autoreleased ScaleTo object.

static ScaleTo* create ( float  duration,
float  sx,
float  sy,
float  sz 
)
static

Creates the action with X Y Z factor.

Duration time, in seconds. Scale factor of x. Scale factor of y. Scale factor of z. An autoreleased ScaleTo object.

var create ( var  duration,
var  sx,
var  sy,
var  sz 
)
static

Creates the action with X Y Z factor.

Duration time, in seconds. Scale factor of x. Scale factor of y. Scale factor of z. An autoreleased ScaleTo object.

local create ( local  duration,
local  sx,
local  sy,
local  sz 
)
static

Creates the action with X Y Z factor.

Duration time, in seconds. Scale factor of x. Scale factor of y. Scale factor of z. An autoreleased ScaleTo object.

bool initWithDuration ( float  duration,
float  s 
)
protected

Initialize the action with the same scale factor for X and Y.

Duration time, in seconds. Scale factor of x and y. Return true if successfully initialized, otherwise return false

var initWithDuration ( var  duration,
var  s 
)
protected

Initialize the action with the same scale factor for X and Y.

Duration time, in seconds. Scale factor of x and y. Return true if successfully initialized, otherwise return false

local initWithDuration ( local  duration,
local  s 
)
protected

Initialize the action with the same scale factor for X and Y.

Duration time, in seconds. Scale factor of x and y. Return true if successfully initialized, otherwise return false

bool initWithDuration ( float  duration,
float  sx,
float  sy 
)
protected

Initialize the action with and X factor and a Y factor.

Duration time, in seconds. Scale factor of x. Scale factor of y. Return true if successfully initialized, otherwise return false

var initWithDuration ( var  duration,
var  sx,
var  sy 
)
protected

Initialize the action with and X factor and a Y factor.

Duration time, in seconds. Scale factor of x. Scale factor of y. Return true if successfully initialized, otherwise return false

local initWithDuration ( local  duration,
local  sx,
local  sy 
)
protected

Initialize the action with and X factor and a Y factor.

Duration time, in seconds. Scale factor of x. Scale factor of y. Return true if successfully initialized, otherwise return false

bool initWithDuration ( float  duration,
float  sx,
float  sy,
float  sz 
)
protected

Initializes the action with X Y Z factor Duration time, in seconds.

Scale factor of x. Scale factor of y. Scale factor of z. Return true if successfully initialized, otherwise return false

var initWithDuration ( var  duration,
var  sx,
var  sy,
var  sz 
)
protected

Initializes the action with X Y Z factor Duration time, in seconds.

Scale factor of x. Scale factor of y. Scale factor of z. Return true if successfully initialized, otherwise return false

local initWithDuration ( local  duration,
local  sx,
local  sy,
local  sz 
)
protected

Initializes the action with X Y Z factor Duration time, in seconds.

Scale factor of x. Scale factor of y. Scale factor of z. Return true if successfully initialized, otherwise return false


The documentation for this class was generated from the following file: