Calls a 'callback' with the node as the first argument. More...
Inherits CallFunc.
Inherited by LuaCallFunc.
Public Member Functions | |
virtual void | execute () override |
Executes the callback. | |
local | execute () |
Executes the callback. | |
Public Member Functions inherited from CallFunc | |
Ref * | getTargetCallback () |
Get the selector target. More... | |
local | getTargetCallback () |
Get the selector target. More... | |
void | setTargetCallback (Ref *sel) |
Set the selector target. More... | |
local | setTargetCallback ( local sel) |
Set the selector target. More... | |
Static Public Member Functions | |
static CallFuncN * | create (const std::function< void(Node *)> &func) |
Creates the action with the callback of type std::function<void()> . More... | |
local | create ( local func) |
Creates the action with the callback of type std::function<void()> . More... | |
static CallFuncN * | create (Ref *target, SEL_CallFuncN selector) |
Creates the action with the callback. More... | |
local | create ( local target, local selector) |
Creates the action with the callback. More... | |
Static Public Member Functions inherited from CallFunc | |
static CallFunc * | create (const std::function< void()> &func) |
Creates the action with the callback of type std::function<void()> . More... | |
local | create ( local func) |
Creates the action with the callback of type std::function<void()> . More... | |
static CallFunc * | create (Ref *target, SEL_CallFunc selector) |
Creates the action with the callback typedef void (Ref::*SEL_CallFunc)(); Use the std::function API instead. | |
Protected Member Functions | |
bool | initWithFunction (const std::function< void(Node *)> &func) |
initializes the action with the std::function<void(Node*)> | |
local | initWithFunction ( local func) |
initializes the action with the std::function<void(Node*)> | |
bool | initWithTarget (Ref *target, SEL_CallFuncN selector) |
initializes the action with the callback typedef void (Ref::SEL_CallFuncN)(Node); | |
Protected Member Functions inherited from CallFunc | |
bool | initWithTarget (Ref *target) |
Initializes the action with the callback typedef void (Ref::*SEL_CallFunc)();. | |
var | initWithTarget ( var target) |
Initializes the action with the callback typedef void (Ref::*SEL_CallFunc)();. | |
local | initWithTarget ( local target) |
Initializes the action with the callback typedef void (Ref::*SEL_CallFunc)();. | |
bool | initWithFunction (const std::function< void()> &func) |
initializes the action with the std::function<void()> | |
var | initWithFunction ( var func) |
initializes the action with the std::function<void()> | |
Calls a 'callback' with the node as the first argument.
N means Node.
Creates the action with the callback of type std::function<void()>
.
This is the preferred way to create the callback.
A callback function need to be excuted. An autoreleased CallFuncN object.
|
static |
Creates the action with the callback of type std::function<void()>
.
This is the preferred way to create the callback.
A callback function need to be excuted. An autoreleased CallFuncN object.
|
static |