Executes an action in reverse order, from time=duration to time=0. More...
Inherits ActionInterval.
Public Member Functions | |
virtual ReverseTime * | reverse () const override |
override ActionInterval . | |
virtual ReverseTime * | clone () const override |
override Action . | |
Public Member Functions inherited from ActionInterval | |
float | getElapsed (void) |
How many seconds had elapsed since the actions started to run. More... | |
var | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
local | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. More... | |
float | getAmplitudeRate (void) |
Gets the ampliture rate, extension in GridAction. More... | |
virtual bool | isDone (void) const override |
override Action . | |
local | isDone () |
override Action . | |
Static Public Member Functions | |
static ReverseTime * | create (FiniteTimeAction *action) |
Creates the action with the inner action. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from ActionInterval | |
bool | initWithDuration (float d) |
initializes the action with the duration. More... | |
var | initWithDuration ( var d) |
initializes the action with the duration. More... | |
local | initWithDuration ( local d) |
initializes the action with the duration. More... | |
Executes an action in reverse order, from time=duration to time=0.
Use this action carefully. This action is not sequenceable. Use it as the default "reversed" method of your own actions, but using it outside the "reversed" scope is not recommended.
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static |
Creates the action with the inner action.
a certain action. An autoreleased ReverseTime object.
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static |
Creates the action with the inner action.
a certain action. An autoreleased ReverseTime object.
|
static |
Creates the action with the inner action.
a certain action. An autoreleased ReverseTime object.