Cocos2d-x  v3.12
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FadeIn Class Reference

Fades In an object that implements the RGBAProtocol protocol. More...

Inherits FadeTo.

Public Member Functions

virtual void startWithTarget (Node *target) override
 override FadeTo.
 
var startWithTarget ( var target)
 override FadeTo.
 
local startWithTarget ( local target)
 override FadeTo.
 
virtual FadeInclone () const override
 override FadeTo.
 
var clone ()
 override FadeTo.
 
local clone ()
 override FadeTo.
 
virtual FadeToreverse (void) const override
 override FadeTo.
 
var reverse ()
 override FadeTo.
 
local reverse ()
 override FadeTo.
 
void setReverseAction (FadeTo *ac)
 Set the reverse action. More...
 
local setReverseAction ( local ac)
 Set the reverse action. More...
 
- Public Member Functions inherited from FadeTo
virtual void update (float time) override
 override ActionInterval.
 
var update ( var time)
 override ActionInterval.
 
local update ( local time)
 override ActionInterval.
 
- Public Member Functions inherited from ActionInterval
float getElapsed (void)
 How many seconds had elapsed since the actions started to run. More...
 
var getElapsed ()
 How many seconds had elapsed since the actions started to run. More...
 
local getElapsed ()
 How many seconds had elapsed since the actions started to run. More...
 
void setAmplitudeRate (float amp)
 Sets the amplitude rate, extension in GridAction. More...
 
float getAmplitudeRate (void)
 Gets the ampliture rate, extension in GridAction. More...
 
virtual bool isDone (void) const override
 override Action.
 
local isDone ()
 override Action.
 

Static Public Member Functions

static FadeIncreate (float d)
 Creates the action with duration. More...
 
- Static Public Member Functions inherited from FadeTo
static FadeTocreate (float duration, GLubyte opacity)
 Creates an action with duration and opacity. More...
 

Additional Inherited Members

- Protected Member Functions inherited from FadeTo
bool initWithDuration (float duration, GLubyte opacity)
 initializes the action with duration and opacity Duration time, in seconds. More...
 
var initWithDuration ( var duration, var opacity)
 initializes the action with duration and opacity Duration time, in seconds. More...
 
local initWithDuration ( local duration, local opacity)
 initializes the action with duration and opacity Duration time, in seconds. More...
 
- Protected Member Functions inherited from ActionInterval
bool initWithDuration (float d)
 initializes the action with the duration. More...
 
var initWithDuration ( var d)
 initializes the action with the duration. More...
 
local initWithDuration ( local d)
 initializes the action with the duration. More...
 

Detailed Description

Fades In an object that implements the RGBAProtocol protocol.

It modifies the opacity from 0 to 255. The "reverse" of this action is FadeOut

Member Function Documentation

static FadeIn* create ( float  d)
static

Creates the action with duration.

Duration time, in seconds. An autoreleased FadeIn object.

var create ( var  d)
static

Creates the action with duration.

Duration time, in seconds. An autoreleased FadeIn object.

local create ( local  d)
static

Creates the action with duration.

Duration time, in seconds. An autoreleased FadeIn object.

void setReverseAction ( FadeTo ac)

Set the reverse action.

The reverse action

local setReverseAction ( local  ac)

Set the reverse action.

The reverse action


The documentation for this class was generated from the following file: