Cocos2d-x  v3.11
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Director Member List

This is the complete list of members for Director, including all inherited members.

_IDRef
_luaIDRef
_rootedRef
_scriptObjectRef
_scriptOwnedRef
autorelease()Ref
convertToGL(const Vec2 &point)Director
convertToUI(const Vec2 &point)Director
drawScene()Director
end()Director
EVENT_AFTER_DRAWDirectorstatic
EVENT_AFTER_UPDATEDirectorstatic
EVENT_AFTER_VISITDirectorstatic
EVENT_BEFORE_UPDATEDirectorstatic
EVENT_PROJECTION_CHANGEDDirectorstatic
EVENT_RESETDirectorstatic
getActionManager() const Directorinline
getAnimationInterval()Directorinline
getCocos2dThreadId() const Directorinline
getConsole() const Directorinline
getContentScaleFactor() const Directorinline
getEventDispatcher() const Directorinline
getFrameRate() const Directorinline
getInstance()Directorstatic
getMatrix(MATRIX_STACK_TYPE type) const Director
getNotificationNode() const Directorinline
getOpenGLView()Directorinline
getProjection()Directorinline
getReferenceCount() const Ref
getRenderer() const Directorinline
getRunningScene()Directorinline
getScheduler() const Directorinline
getSecondsPerFrame()Directorinline
getTotalFrames()Directorinline
getVisibleOrigin() const Director
getVisibleSize() const Director
getWinSize() const Director
getWinSizeInPixels() const Director
getZEye() const Director
isDisplayStats()Directorinline
isNextDeltaTimeZero()Directorinline
isPaused()Directorinline
isSendCleanupToScene()Directorinline
loadIdentityMatrix(MATRIX_STACK_TYPE type)Director
loadMatrix(MATRIX_STACK_TYPE type, const Mat4 &mat)Director
multiplyMatrix(MATRIX_STACK_TYPE type, const Mat4 &mat)Director
pause()Director
popMatrix(MATRIX_STACK_TYPE type)Director
popScene()Director
popToRootScene()Director
popToSceneStackLevel(int level)Director
Projection enum nameDirector
purgeCachedData()Director
pushMatrix(MATRIX_STACK_TYPE type)Director
pushScene(Scene *scene)Director
release()Ref
replaceScene(Scene *scene)Director
resetMatrixStack()Director
resume()Director
retain()Ref
runWithScene(Scene *scene)Director
setActionManager(ActionManager *actionManager)Director
setAlphaBlending(bool on)Director
setAnimationInterval(float interval)=0Directorpure virtual
setClearColor(const Color4F &clearColor)Director
setContentScaleFactor(float scaleFactor)Director
setDefaultValues()Director
setDepthTest(bool on)Director
setDisplayStats(bool displayStats)Directorinline
setEventDispatcher(EventDispatcher *dispatcher)Director
setGLDefaultValues()Director
setNextDeltaTimeZero(bool nextDeltaTimeZero)Director
setNotificationNode(Node *node)Director
setOpenGLView(GLView *openGLView)Director
setProjection(Projection projection)Director
setScheduler(Scheduler *scheduler)Director
setViewport()Director
sharedDirector()Directorinlinestatic
startAnimation()=0Directorpure virtual
stopAnimation()=0Directorpure virtual
~Ref()Refvirtual