This is the complete list of members for Particle3DModelRender, including all inherited members.
_ID | Ref | |
_luaID | Ref | |
_rooted | Ref | |
_scriptObject | Ref | |
_scriptOwned | Ref | |
autorelease() | Ref | |
copyAttributesTo(Particle3DRender *render) | Particle3DRender | |
create(const std::string &modelFile, const std::string &texFile="") | Particle3DModelRender | static |
getReferenceCount() const | Ref | |
isVisible() const | Particle3DRender | inline |
notifyRescaled(const Vec3 &scale) | Particle3DRender | virtual |
notifyStart() | Particle3DRender | virtual |
notifyStop() | Particle3DRender | virtual |
release() | Ref | |
render(Renderer *renderer, const Mat4 &transform, ParticleSystem3D *particleSystem) override | Particle3DModelRender | virtual |
retain() | Ref | |
setBlendFunc(const BlendFunc &blendFunc) | Particle3DRender | |
setDepthTest(bool isDepthTest) | Particle3DRender | |
setDepthWrite(bool isDepthWrite) | Particle3DRender | |
setVisible(bool isVisible) | Particle3DRender | inline |
~Ref() | Ref | virtual |