This action simulates a page turn from the bottom right hand corner of the screen. More...
Inherits Grid3DAction.
Public Member Functions | |
virtual GridBase * | getGrid () override |
Get the pointer of GridBase. More... | |
local | getGrid () |
Get the pointer of GridBase. More... | |
virtual PageTurn3D * | clone () const override |
override Action . | |
Public Member Functions inherited from Grid3DAction | |
Vec3 | getVertex (const Vec2 &position) const |
Get the vertex that belongs to certain position in the grid. More... | |
var | vertex ( var position) |
Get the vertex that belongs to certain position in the grid. More... | |
Vec3 | vertex (const Vec2 &position) |
Vec3 | getOriginalVertex (const Vec2 &position) const |
Get the non-transformed vertex that belongs to certain position in the grid. More... | |
Vec3 | originalVertex (const Vec2 &position) |
void | setVertex (const Vec2 &position, const Vec3 &vertex) |
Set a new vertex to a certain position of the grid. More... | |
Rect | getGridRect () const |
Get the effect grid rect. More... | |
var | getGridRect () |
Get the effect grid rect. More... | |
local | getGridRect () |
Get the effect grid rect. More... | |
Public Member Functions inherited from GridAction | |
virtual GridAction * | reverse () const override |
override Action . | |
Public Member Functions inherited from ActionInterval | |
float | getElapsed (void) |
How many seconds had elapsed since the actions started to run. More... | |
var | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
local | getElapsed () |
How many seconds had elapsed since the actions started to run. More... | |
void | setAmplitudeRate (float amp) |
Sets the amplitude rate, extension in GridAction. More... | |
float | getAmplitudeRate (void) |
Gets the ampliture rate, extension in GridAction. More... | |
virtual bool | isDone (void) const override |
override Action . | |
local | isDone () |
override Action . | |
Static Public Member Functions | |
static PageTurn3D * | create (float duration, const Size &gridSize) |
Create an action with duration, grid size. More... | |
var | create ( var duration, var gridSize) |
Create an action with duration, grid size. More... | |
local | create ( local duration, local gridSize) |
Create an action with duration, grid size. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from GridAction | |
bool | initWithDuration (float duration, const Size &gridSize) |
Initializes the action with size and duration. More... | |
var | initWithDuration ( var duration, var gridSize) |
Initializes the action with size and duration. More... | |
local | initWithDuration ( local duration, local gridSize) |
Initializes the action with size and duration. More... | |
Protected Member Functions inherited from ActionInterval | |
bool | initWithDuration (float d) |
initializes the action with the duration. More... | |
var | initWithDuration ( var d) |
initializes the action with the duration. More... | |
local | initWithDuration ( local d) |
initializes the action with the duration. More... | |
This action simulates a page turn from the bottom right hand corner of the screen.
It's not much use by itself but is used by the PageTurnTransition. Based on an original paper by L Hong et al. http://www.parc.com/publication/1638/turning-pages-of-3d-electronic-books.html
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overridevirtual |
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overridevirtual |
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static |
Create an action with duration, grid size.
Specify the duration of the PageTurn3D action. It's a value in seconds. Specify the size of the grid. If the creation sucess, return a pointer of PageTurn3D action; otherwise, return nil.
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static |
Create an action with duration, grid size.
Specify the duration of the PageTurn3D action. It's a value in seconds. Specify the size of the grid. If the creation sucess, return a pointer of PageTurn3D action; otherwise, return nil.
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static |
Create an action with duration, grid size.
Specify the duration of the PageTurn3D action. It's a value in seconds. Specify the size of the grid. If the creation sucess, return a pointer of PageTurn3D action; otherwise, return nil.