This is the complete list of members for Pass, including all inherited members.
_ID | Ref | |
_luaID | Ref | |
_rooted | Ref | |
_scriptObject | Ref | |
_scriptOwned | Ref | |
autorelease() | Ref | |
bind(const Mat4 &modelView) | Pass | |
bind(const Mat4 &modelView, bool bindAttributes) | Pass | |
cocos2d::RenderState::bind(Pass *pass) | RenderState | |
clone() const | Pass | |
create(Technique *parent) | Pass | static |
createWithGLProgramState(Technique *parent, GLProgramState *programState) | Pass | static |
CullFaceSide enum name | RenderState | |
DepthFunction enum name | RenderState | |
finalize() | RenderState | static |
FrontFace enum name | RenderState | |
getGLProgramState() const | Pass | |
getHash() const | Pass | |
getName() const | RenderState | |
getReferenceCount() const | Ref | |
getTexture() const | RenderState | |
getTopmost(RenderState *below) | RenderState | |
getVertexAttributeBinding() const | Pass | |
initialize() | RenderState | static |
release() | Ref | |
retain() | Ref | |
setTexture(Texture2D *texture) | RenderState | |
setVertexAttribBinding(VertexAttribBinding *binding) | Pass | |
StencilFunction enum name | RenderState | |
StencilOperation enum name | RenderState | |
unbind() | Pass | |
~Ref() | Ref | virtual |