cocos2d-x  3.1rc0
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
LuaStack Member List

This is the complete list of members for LuaStack, including all inherited members.

_callFromLuaLuaStackprotected
_referenceCountRefprotected
_stateLuaStackprotected
addLuaLoader(lua_CFunction func)LuaStackvirtual
addSearchPath(const char *path)LuaStackvirtual
attach(lua_State *L)LuaStackstatic
autorelease()Ref
clean(void)LuaStackvirtual
create(void)LuaStackstatic
executeFunction(int numArgs)LuaStackvirtual
executeFunction(int handler, int numArgs, int numResults, const std::function< void(lua_State *, int)> &func)LuaStackvirtual
executeFunctionByHandler(int nHandler, int numArgs)LuaStackvirtual
executeFunctionReturnArray(int handler, int numArgs, int numResults, __Array &resultArray)LuaStackvirtual
executeGlobalFunction(const char *functionName)LuaStackvirtual
executeScriptFile(const char *filename)LuaStackvirtual
executeString(const char *codes)LuaStackvirtual
getLuaState(void)LuaStackinline
getReferenceCount() const Ref
handleAssert(const char *msg)LuaStackvirtual
init(void)LuaStackprotected
initWithLuaState(lua_State *L)LuaStackprotected
LuaStack(void)LuaStackinlineprotected
pushBoolean(bool boolValue)LuaStackvirtual
pushFloat(float floatValue)LuaStackvirtual
pushFunctionByHandler(int nHandler)LuaStackvirtual
pushInt(int intValue)LuaStackvirtual
pushLong(long longValue)LuaStackvirtual
pushLuaValue(const LuaValue &value)LuaStackvirtual
pushLuaValueArray(const LuaValueArray &array)LuaStackvirtual
pushLuaValueDict(const LuaValueDict &dict)LuaStackvirtual
pushNil(void)LuaStackvirtual
pushObject(Ref *objectValue, const char *typeName)LuaStackvirtual
pushString(const char *stringValue)LuaStackvirtual
pushString(const char *stringValue, int length)LuaStackvirtual
reallocateScriptHandler(int nHandler)LuaStackvirtual
Ref()Refprotected
release()Ref
reload(const char *moduleFileName)LuaStackvirtual
removeScriptHandler(int nHandler)LuaStackvirtual
removeScriptObjectByObject(Ref *object)LuaStackvirtual
retain()Ref
~LuaStack()LuaStackvirtual
~Ref()Refvirtual