cocos2d-x  3.1rc0
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CCTweenFunction.h File Reference
#include "base/CCPlatformMacros.h"
#include "base/ccMacros.h"
#include <math.h>

Namespaces

 cocos2d
 Add deprecated global functions and variables here.
 
 cocos2d::tweenfunc
 

Enumerations

enum  TweenType {
  CUSTOM_EASING = -1, Linear, Sine_EaseIn, Sine_EaseOut,
  Sine_EaseInOut, Quad_EaseIn, Quad_EaseOut, Quad_EaseInOut,
  Cubic_EaseIn, Cubic_EaseOut, Cubic_EaseInOut, Quart_EaseIn,
  Quart_EaseOut, Quart_EaseInOut, Quint_EaseIn, Quint_EaseOut,
  Quint_EaseInOut, Expo_EaseIn, Expo_EaseOut, Expo_EaseInOut,
  Circ_EaseIn, Circ_EaseOut, Circ_EaseInOut, Elastic_EaseIn,
  Elastic_EaseOut, Elastic_EaseInOut, Back_EaseIn, Back_EaseOut,
  Back_EaseInOut, Bounce_EaseIn, Bounce_EaseOut, Bounce_EaseInOut,
  TWEEN_EASING_MAX = 10000
}
 

Functions

float  (float time, float rate)
local  ( local time, local rate)
float  (float time, float rate)
var  ( var time, var rate)
local  ( local time, local rate)
float  (float time, float rate)
var  ( var time, var rate)
local  ( local time, local rate)
float  (float a, float b, float c, float d, float t)
var  ( var a, var b, var c, var d, var t)
local  ( local a, local b, local c, local d, local t)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time, TweenType type, float *easingParam)
var  ( var time, var type, var easingParam)
local  ( local time, local type, local easingParam)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time, float period)
local  ( local time, local period)
float  (float time, float period)
var  ( var time, var period)
local  ( local time, local period)
float  (float time, float period)
var  ( var time, var period)
local  ( local time, local period)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time)
var  ( var time)
local  ( local time)
float  (float time, float *easingParam)
var  ( var time, var easingParam)
local  ( local time, local easingParam)