cocos2d-x  3.1rc0
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MeshCommand Member List

This is the complete list of members for MeshCommand, including all inherited members.

_blendTypeMeshCommandprotected
_cullFaceMeshCommandprotected
_cullFaceEnabledMeshCommandprotected
_depthTestEnabledMeshCommandprotected
_depthWriteEnabledMeshCommandprotected
_displayColorMeshCommandprotected
_globalOrderRenderCommandprotected
_glProgramStateMeshCommandprotected
_indexBufferMeshCommandprotected
_indexCountMeshCommandprotected
_indexFormatMeshCommandprotected
_mvMeshCommandprotected
_primitiveMeshCommandprotected
_textrueIDMeshCommandprotected
_textureIDMeshCommandprotected
_typeRenderCommandprotected
_vertexBufferMeshCommandprotected
applyRenderState()MeshCommandprotected
execute()MeshCommand
getGlobalOrder() const RenderCommandinline
getType() const RenderCommandinline
init(float globalOrder, GLuint textureID, GLProgramState *glProgramState, BlendFunc blendType, GLuint vertexBuffer, GLuint indexBuffer, GLenum primitive, GLenum indexType, ssize_t indexCount, const Mat4 &mv)MeshCommand
MeshCommand()MeshCommand
printID()RenderCommandprotected
RenderCommand()RenderCommandprotected
restoreRenderState()MeshCommandprotected
setCullFace(GLenum cullFace)MeshCommand
setCullFaceEnabled(bool enable)MeshCommand
setDepthTestEnabled(bool enable)MeshCommand
setDepthWriteEnabled(bool enable)MeshCommand
setDisplayColor(const Vec4 &color)MeshCommand
Type enum nameRenderCommand
~MeshCommand()MeshCommand
~RenderCommand()RenderCommandprotectedvirtual