cocos2d-x  2.2
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CCArrayForObjectSorting Member List

This is the complete list of members for CCArrayForObjectSorting, including all inherited members.

acceptVisitor(CCDataVisitor &visitor)CCArrayvirtual
addObject(CCObject *object)CCArray
addObjectsFromArray(CCArray *otherArray)CCArray
autorelease(void)CCObject
capacity() const CCArray
CCArray()CCArray
CCArray(unsigned int capacity)CCArray
CCArrayForObjectSorting()CCArrayForObjectSortinginline
CCObject(void)CCObject
containsObject(CCObject *object) const CCArray
copy(void)CCObject
copyWithZone(CCZone *pZone)CCArrayvirtual
count() const CCArray
create()CCArraystatic
create(CCObject *pObject,...)CCArraystatic
createWithArray(CCArray *otherArray)CCArraystatic
createWithCapacity(unsigned int capacity)CCArraystatic
createWithContentsOfFile(const char *pFileName)CCArraystatic
createWithContentsOfFileThreadSafe(const char *pFileName)CCArraystatic
createWithObject(CCObject *pObject)CCArraystatic
dataCCArray
exchangeObject(CCObject *object1, CCObject *object2)CCArray
exchangeObjectAtIndex(unsigned int index1, unsigned int index2)CCArray
fastRemoveObject(CCObject *object)CCArray
fastRemoveObjectAtIndex(unsigned int index)CCArray
getObjectWithObjectID(unsigned int tag)CCArrayForObjectSorting
indexOfObject(CCObject *object) const CCArray
indexOfSortedObject(CCSortableObject *obj)CCArrayForObjectSorting
init()CCArray
initWithArray(CCArray *otherArray)CCArray
initWithCapacity(unsigned int capacity)CCArray
initWithObject(CCObject *pObject)CCArray
initWithObjects(CCObject *pObject,...)CCArray
insertObject(CCObject *object, unsigned int index)CCArray
insertSortedObject(CCSortableObject *object)CCArrayForObjectSorting
isEqual(const CCObject *pObject)CCObjectvirtual
isEqualToArray(CCArray *pOtherArray)CCArray
isSingleReference(void) const CCObject
lastObject()CCArray
m_nLuaIDCCObject
m_uAutoReleaseCountCCObjectprotected
m_uIDCCObject
m_uReferenceCCObjectprotected
objectAtIndex(unsigned int index)CCArray
objectWithObjectID(unsigned int tag)CCArrayForObjectSorting
randomObject()CCArray
reduceMemoryFootprint()CCArray
release(void)CCObject
removeAllObjects()CCArray
removeLastObject(bool bReleaseObj=true)CCArray
removeObject(CCObject *object, bool bReleaseObj=true)CCArray
removeObjectAtIndex(unsigned int index, bool bReleaseObj=true)CCArray
removeObjectsInArray(CCArray *otherArray)CCArray
removeSortedObject(CCSortableObject *object)CCArrayForObjectSorting
replaceObjectAtIndex(unsigned int uIndex, CCObject *pObject, bool bReleaseObject=true)CCArray
retain(void)CCObject
retainCount(void) const CCObject
reverseObjects()CCArray
setObjectID_ofSortedObject(unsigned int tag, CCSortableObject *object)CCArrayForObjectSorting
update(float dt)CCObjectinlinevirtual
~CCArray()CCArray
~CCObject(void)CCObjectvirtual