cocos2d-x  2.2.6
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CCActionInterval.h File Reference
#include "base_nodes/CCNode.h"
#include "CCAction.h"
#include "CCProtocols.h"
#include "sprite_nodes/CCSpriteFrame.h"
#include "sprite_nodes/CCAnimation.h"
#include <vector>

Classes

class  CCActionInterval
 An interval action is an action that takes place within a certain period of time. More...
 
class  CCSequence
 Runs actions sequentially, one after another. More...
 
class  CCRepeat
 Repeats an action a number of times. More...
 
class  CCRepeatForever
 Repeats an action for ever. More...
 
class  CCSpawn
 Spawn a new action immediately. More...
 
class  CCRotateTo
 Rotates a CCNode object to a certain angle by modifying it's rotation attribute. More...
 
class  CCRotateBy
 Rotates a CCNode object clockwise a number of degrees by modifying it's rotation attribute. More...
 
class  CCMoveBy
 Moves a CCNode object x,y pixels by modifying it's position attribute. More...
 
class  CCMoveTo
 Moves a CCNode object to the position x,y. More...
 
class  CCSkewTo
 Skews a CCNode object to given angles by modifying it's skewX and skewY attributes. More...
 
class  CCSkewBy
 Skews a CCNode object by skewX and skewY degrees. More...
 
class  CCJumpBy
 Moves a CCNode object simulating a parabolic jump movement by modifying it's position attribute. More...
 
class  CCJumpTo
 Moves a CCNode object to a parabolic position simulating a jump movement by modifying it's position attribute. More...
 
struct  ccBezierConfig
 
class  CCBezierBy
 An action that moves the target with a cubic Bezier curve by a certain distance. More...
 
class  CCBezierTo
 An action that moves the target with a cubic Bezier curve to a destination point. More...
 
class  CCScaleTo
 Scales a CCNode object to a zoom factor by modifying it's scale attribute. More...
 
class  CCScaleBy
 Scales a CCNode object a zoom factor by modifying it's scale attribute. More...
 
class  CCBlink
 Blinks a CCNode object by modifying it's visible attribute. More...
 
class  CCFadeIn
 Fades In an object that implements the CCRGBAProtocol protocol. More...
 
class  CCFadeOut
 Fades Out an object that implements the CCRGBAProtocol protocol. More...
 
class  CCFadeTo
 Fades an object that implements the CCRGBAProtocol protocol. More...
 
class  CCTintTo
 Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one. More...
 
class  CCTintBy
 Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one. More...
 
class  CCDelayTime
 Delays the action a certain amount of seconds. More...
 
class  CCReverseTime
 Executes an action in reverse order, from time=duration to time=0. More...
 
class  CCAnimate
 Animates a sprite given the name of an Animation. More...
 
class  CCTargetedAction
 Overrides the target of an action so that it always runs on the target specified at action creation rather than the one specified by runAction. More...
 

Namespaces

 cocos2d