#include "base_nodes/CCNode.h"
#include "CCAction.h"
#include "CCProtocols.h"
#include "sprite_nodes/CCSpriteFrame.h"
#include "sprite_nodes/CCAnimation.h"
#include <vector>
Classes | |
class | CCActionInterval |
An interval action is an action that takes place within a certain period of time. More... | |
class | CCSequence |
Runs actions sequentially, one after another. More... | |
class | CCRepeat |
Repeats an action a number of times. More... | |
class | CCRepeatForever |
Repeats an action for ever. More... | |
class | CCSpawn |
Spawn a new action immediately. More... | |
class | CCRotateTo |
Rotates a CCNode object to a certain angle by modifying it's rotation attribute. More... | |
class | CCRotateBy |
Rotates a CCNode object clockwise a number of degrees by modifying it's rotation attribute. More... | |
class | CCMoveBy |
Moves a CCNode object x,y pixels by modifying it's position attribute. More... | |
class | CCMoveTo |
Moves a CCNode object to the position x,y. More... | |
class | CCSkewTo |
Skews a CCNode object to given angles by modifying it's skewX and skewY attributes. More... | |
class | CCSkewBy |
Skews a CCNode object by skewX and skewY degrees. More... | |
class | CCJumpBy |
Moves a CCNode object simulating a parabolic jump movement by modifying it's position attribute. More... | |
class | CCJumpTo |
Moves a CCNode object to a parabolic position simulating a jump movement by modifying it's position attribute. More... | |
struct | ccBezierConfig |
class | CCBezierBy |
An action that moves the target with a cubic Bezier curve by a certain distance. More... | |
class | CCBezierTo |
An action that moves the target with a cubic Bezier curve to a destination point. More... | |
class | CCScaleTo |
Scales a CCNode object to a zoom factor by modifying it's scale attribute. More... | |
class | CCScaleBy |
Scales a CCNode object a zoom factor by modifying it's scale attribute. More... | |
class | CCBlink |
Blinks a CCNode object by modifying it's visible attribute. More... | |
class | CCFadeIn |
Fades In an object that implements the CCRGBAProtocol protocol. More... | |
class | CCFadeOut |
Fades Out an object that implements the CCRGBAProtocol protocol. More... | |
class | CCFadeTo |
Fades an object that implements the CCRGBAProtocol protocol. More... | |
class | CCTintTo |
Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one. More... | |
class | CCTintBy |
Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one. More... | |
class | CCDelayTime |
Delays the action a certain amount of seconds. More... | |
class | CCReverseTime |
Executes an action in reverse order, from time=duration to time=0. More... | |
class | CCAnimate |
Animates a sprite given the name of an Animation. More... | |
class | CCTargetedAction |
Overrides the target of an action so that it always runs on the target specified at action creation rather than the one specified by runAction. More... | |
Namespaces | |
cocos2d | |